Kenshi
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Foliage and Stone Total Rework (FASTR)
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10 Sep, 2024 @ 5:07pm
22 Jun @ 6:38pm
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Foliage and Stone Total Rework (FASTR)

In 3 collections by crunk aint dead
Vanilla Remastered (for my WIFE)
218 items
Crunk's Best Mods Hub
18 items
FASTR Patch Hub
6 items
Description
FASTR is a massive rework of Kenshi's foliage system to both look and perform significantly better. Grassy river banks, tumbled rocks on mountain slopes, occasional tilted pines, and more!

Improves performance by using the foliage system in a smarter and more realistic way. Contains a massive amount of optimizations which are not possible to make in other foliage mods which simply reduce spawn rates.

-----Features-----
-Many new pieces of foliage created from reworked vanilla assets, such as grass along river banks, scattered pebble fields, occasional tilted pines, and more!

-Optimized asset streaming. Reduced visibility range for a huge amount of assets which were rendering father away than they could be seen. Reduced texture fade distance in all zones to no longer go beyond the fog.

-Many changes to textures throughout the entire map to look better. Textures are used in a more realistic way and blend between zones significantly better. Reduced texture tiling throughout the game for a small performance gains.

-Fixed many assets which were invisible due to alpha clipping, were too small to be seen, or were spawning underground. Adjusted alpha clipping of some trees and grasses to appear thicker.

-Significantly optimized navmesh and improved pathfinding. Added collision to many assets which were missing it, replaced collision with low poly cubes for a large amount of assets, and removed collision from assets which only spawn in un-reachable areas.

-----Compatibility-----
Please read the Troubleshooting thread before installing! No import required, can be installed/uninstalled with no problems should you find any issues.

Incompatible with all other foliage mods (such as Biome Edits, Less Foliage, Clean and Speed, Remove Swamp Vines, Thicc Foliage, and more), FASTR is in theory more optimized than any other mod which simply reduces foliage spawn rates.

Ffloating/clipping buildings may show up in mods which edit vanilla architecture, use my other mod CATO as an alternative!

-----Credits-----
Early versions of this mod were based on Biome Edits by StarCornet, his work with that mod laid the groundwork for what would eventually become this!

Please do not modify or re-upload FASTR without permission. I am constantly making massive improvements to this mod, all outdated / re-uploaded versions are significantly inferior.
Popular Discussions View All (1)
48
25 Jun @ 1:54am
PINNED: Troubleshooting
crunk aint dead
188 Comments
masternate 24 Jun @ 6:32pm 
i need you to remove the swamp vines bro
BootyHunter 16 Jun @ 7:14pm 
I go away from Kenshi for a few days and you make it even better. Danke!
Shela Monster 16 Jun @ 5:12pm 
Thank you for fixing the texture blending in/around Mongrel! It was a bit jarring, but I know you'd get it tweaked just right! :steamhappy:
crunk aint dead  [author] 16 Jun @ 2:26pm 
@Jango yup this rock is completely removed in FASTR.
Jango 16 Jun @ 1:02pm 
thank you for the great update!
Is this already a thing in your mod?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3498912211
crux 16 Jun @ 12:30am 
I'm blown away by how gorgeous the Swamps are now, not to mention how smoothly the game runs in them. Amazing work!
Shela Monster 15 Jun @ 12:07pm 
Ah, that's what that means, thanks for explaining it! Will certainly take some adjusting to get used to but glad to know it was intentional! Thanks again! :steamhappy:
crunk aint dead  [author] 15 Jun @ 11:52am 
@Shela Monster these changes are intentional, I set texture blending to be much lower so it isn't using the slope textures for all heights.
Shela Monster 15 Jun @ 11:21am 
Hope this helps! https://imgur.com/a/5I1vmcj