Garry's Mod

Garry's Mod

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Landscape Conquest
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素材类型: 插件
插件类型: 地图
插件标签: 快乐, 角色扮演
文件大小
发表于
更新日期
635.185 MB
2024 年 10 月 15 日 上午 8:18
5 月 24 日 上午 8:27
7 项改动说明 ( 查看 )

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Landscape Conquest

在 Universe Archblade 的 1 个合集中
Cinematic Combat
200 件物品
描述
An outcry of civilisation; these scattered islands have transitioned from a once thriving mining industry, turned military outpost through conflict and limited resolution.
Split between corporations far from much contrast, the main island holds a mighty strongpoint. Though, despite having their own place, no military might could turn their heads from the tactical prowess of the central tower of the since abandoned quarry - controlled by none, but sought by all...

Features:
• 5,000 AI Nodes for Global Navigation
• Numerous Easter Eggs
• 5 Primary Landmarks
• Trees
• Scripted Events
• Admin Room (noclip above tower)
• RP-Minded Content
• Multiple Routes for Accessing Areas
• Zones Reachable by Vehicle

Recommended Collection for your Conquest Across the Landscape:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1885100825

Skybox by Mr.Who
https://gamebanana.com/mods/7060

Navmesh by Errantem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3416079898

I have been working on this as a pet project for the past 5 years.
So, genuinely. Thank you for playing, hope you enjoy everything the map has to offer, and always feel free to leave suggestions down in the discussions!
Always going to be updating and fixing this map for fun, all until each and every source engine limit has been reached.

Thanks for playing! :)
热门讨论 查看全部(2)
32
6 月 13 日 上午 1:46
置顶: Suggestions / Bug Reports
Universe Archblade
11
6 月 15 日 下午 2:12
置顶: Easter Eggs
Universe Archblade
149 条留言
Universe Archblade  [作者] 1 小时以前 
@Democratic Ice Noodle
Ever since the underground roadways were attached to the quarry dirt road, the navmesh has been outdated. However, this might still work for most of the map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3416079898
Democratic Ice Noodle 10 小时以前 
Navmesh?
Oreo smith 7 月 14 日 上午 3:35 
Stand ready for My arrival, Worm.
Universe Archblade  [作者] 6 月 27 日 下午 3:46 
@deltoid
Other than the headcrab canisters (found at the admin room above the main tower, outside of the map), there are no map-specific ways to spawn enemies.
deltoid 6 月 27 日 上午 11:13 
how to spawn units?
Delta29 6 月 15 日 上午 2:23 
nah ive got a PC thats built to fight God, unless source is CPU or GPU bottlenecked ill win
Universe Archblade  [作者] 6 月 15 日 上午 12:21 
@Delta29
Due to Landscape Conquest being an incredibly large map (feels smaller than it really is), a z-clip was used for optimisation purposes. This completely stops rendering any terrain, geometry, props and all else beyond a certain point. Removing it *WILL* heavily impact your framerate.

If you still wish to remove this; open up the in-game console, and type "fogui". You will then be given a popup of fog/zclip sliders. Feel free to max out the "FarZ Overide" to 99999. This will give you global vision of the map, but possibly break some map rendering.
Some props and func_detail geometry have a hard set render distance within the map. And can't be modified by the player in-game.

:summerghost: ~ You've been warned ~ :summerghost:
Delta29 6 月 14 日 下午 2:47 
there a way to increase render distance or is source really that old it cant render terrain and objects 100 meters away?
Universe Archblade  [作者] 6 月 12 日 上午 12:59 
@RGM-76SP GM Sniper II
Everything should be packed in, with no requirements.
If you're getting missing textures, would you able to take some screenshots? And if possible, please post them in Suggestions / Bug Reports . Thanks! :ccknight:
Tori Alice 6 月 11 日 下午 8:02 
does this map need any games? im getting missing textures. and i KNOW i have CS:S and CS:GO installed