Garry's Mod

Garry's Mod

694 oy
Landscape Conquest
4
   
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İçerik Türü: Eklenti
Eklenti Türü: Harita
Eklenti Etiketleri: Eğlence, Rol Yapma
Dosya Boyutu
Gönderilme
Güncellenme
635.185 MB
15 Eki 2024 @ 8:18
24 May @ 8:27
7 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Landscape Conquest

Universe Archblade tarafından 1 koleksiyonda
Cinematic Combat
200 öğe
Açıklama
An outcry of civilisation; these scattered islands have transitioned from a once thriving mining industry, turned military outpost through conflict and limited resolution.
Split between corporations far from much contrast, the main island holds a mighty strongpoint. Though, despite having their own place, no military might could turn their heads from the tactical prowess of the central tower of the since abandoned quarry - controlled by none, but sought by all...

Features:
• 5,000 AI Nodes for Global Navigation
• Numerous Easter Eggs
• 5 Primary Landmarks
• Trees
• Scripted Events
• Admin Room (noclip above tower)
• RP-Minded Content
• Multiple Routes for Accessing Areas
• Zones Reachable by Vehicle

Recommended Collection for your Conquest Across the Landscape:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1885100825

Skybox by Mr.Who
https://gamebanana.com/mods/7060

Navmesh by Errantem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3416079898

I have been working on this as a pet project for the past 5 years.
So, genuinely. Thank you for playing, hope you enjoy everything the map has to offer, and always feel free to leave suggestions down in the discussions!
Always going to be updating and fixing this map for fun, all until each and every source engine limit has been reached.

Thanks for playing! :)
Popüler Tartışmalar Tümünü Görüntüle (2)
32
13 Haz @ 1:46
SABİT: Suggestions / Bug Reports
Universe Archblade
11
15 Haz @ 14:12
SABİT: Easter Eggs
Universe Archblade
149 Yorum
Universe Archblade  [yaratıcı] 1 saat önce 
@Democratic Ice Noodle
Ever since the underground roadways were attached to the quarry dirt road, the navmesh has been outdated. However, this might still work for most of the map: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3416079898
Democratic Ice Noodle 10 saat önce 
Navmesh?
Oreo smith 14 Tem @ 3:35 
Stand ready for My arrival, Worm.
Universe Archblade  [yaratıcı] 27 Haz @ 15:46 
@deltoid
Other than the headcrab canisters (found at the admin room above the main tower, outside of the map), there are no map-specific ways to spawn enemies.
deltoid 27 Haz @ 11:13 
how to spawn units?
Delta29 15 Haz @ 2:23 
nah ive got a PC thats built to fight God, unless source is CPU or GPU bottlenecked ill win
Universe Archblade  [yaratıcı] 15 Haz @ 0:21 
@Delta29
Due to Landscape Conquest being an incredibly large map (feels smaller than it really is), a z-clip was used for optimisation purposes. This completely stops rendering any terrain, geometry, props and all else beyond a certain point. Removing it *WILL* heavily impact your framerate.

If you still wish to remove this; open up the in-game console, and type "fogui". You will then be given a popup of fog/zclip sliders. Feel free to max out the "FarZ Overide" to 99999. This will give you global vision of the map, but possibly break some map rendering.
Some props and func_detail geometry have a hard set render distance within the map. And can't be modified by the player in-game.

:summerghost: ~ You've been warned ~ :summerghost:
Delta29 14 Haz @ 14:47 
there a way to increase render distance or is source really that old it cant render terrain and objects 100 meters away?
Universe Archblade  [yaratıcı] 12 Haz @ 0:59 
@RGM-76SP GM Sniper II
Everything should be packed in, with no requirements.
If you're getting missing textures, would you able to take some screenshots? And if possible, please post them in Suggestions / Bug Reports . Thanks! :ccknight:
Tori Alice 11 Haz @ 20:02 
does this map need any games? im getting missing textures. and i KNOW i have CS:S and CS:GO installed