Kenshi
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Accurate Zones Patch
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7 Dec, 2024 @ 4:06am
11 Feb @ 9:01am
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Accurate Zones Patch

In 3 collections by Schizophrenic Cat-Lon
Cowboy Mods
35 items
Mods To Simulate Kenshi 2
53 items
Schizophrenic Cat-Lon's active mod list
63 items
Description
This patch changes the zone borders to be MUCH more consistent and accurate to the ingame map and biome data.
This is done by editing the areasmap.tga

(WHAT THIS PATCH DOES)
• Extends ALL of the zones to reach their coasts. No more annoying "NONE" zones will prevent you from farming.
• Reshapes a few zones to accurately fit their color region and respective biomes.
• Expands Obedience so that it's related dialog is easier to proc.
• Slightly shifts the Burning Forest over to make it more FOREST than boneyard.
• Makes Dreg bigger by absorbing that massive NONE zone above it. This could be quite beneficial if you're using certain mods. ...wink...
• Connects Shun to the Spider Plains by filling in the coastal bridge next to Arach. It is now habitable as a result.
• Adds a few islands to certain zones to make them habitable, while enlarging the zones on other islands for more consistency.
• There are no safe spaces in the Ashlands. There is no water in the Ashlands. Do not resist death.
• The border between Sinkuun and The Great Desert is now corrected
• The Swamp's western border has been adjusted to be less jarring
48 Comments
Schizophrenic Cat-Lon  [author] 1 Jul @ 11:25pm 
Cowboys In Dreg
Myphicbowser 1 Jul @ 10:10pm 
What MOD are you hinting at with Dreg, I'm very curious
Mister Thummup 1 Jul @ 9:39am 
I remember looking into making a similar mod a couple years ago but simply didn't know if it would work, very nice! I'll have to try it since there are some other small mods I want to make that could work really well with this.
Noli. (gob) 22 Jun @ 5:34am 
B1 battle droid approved
Souly Hatin 20 Jun @ 1:45pm 
Have a look at Neman's Precise Relief Map . He has a compatible version.
Fallenangel 3 Jun @ 4:19pm 
nevermind, thanks
Schizophrenic Cat-Lon  [author] 3 Jun @ 12:27pm 
I don't think any custom maps with zone lines are compatible with this. I've searched a month ago and saw nothing claiming to be. May have changed, though. Otherwise, one could probably bully me into doing it myself.
Fallenangel 3 Jun @ 11:58am 
Which map mode will be correct with this patch&
Schizophrenic Cat-Lon  [author] 14 Apr @ 4:01am 
I'd imagine so, though that may be more a question for Atlas since he'd know more on if it alters the areasmap.tga
I believe it'd work, but I'd set this mod below Genesis in load order just to make sure.
猫雷Kiss 13 Apr @ 7:56pm 
can this work with genesis?