Project Zomboid

Project Zomboid

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Excavation - Basement Expansion
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File Size
Posted
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2.260 MB
25 Dec, 2024 @ 5:52pm
4 Mar @ 1:28pm
12 Change Notes ( view )

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Excavation - Basement Expansion

In 2 collections by albion
Albion's PZ Mods
16 items
Mods using Starlit Library
12 items
Description
Allows digging through walls to create and expand basements. To dig, you need a shovel and some sacks to carry the dug out dirt in. You will need to sledgehammer any walls or pull up any flooring in the way first. Digging will tire you out very quickly.

Future features
While it is to the best of my knowledge stable, this mod is still WIP. Intended future features are:
  • Building stairs upwards out of underground areas.
  • Stability system that requires you to build sufficient supports or risk a lethal cave-in.
  • 'Minecraft' mode with underground ores.
  • Allow building new walls directly on top of dirt walls.

Known issues
  • Excavated areas are not considered indoors, so you will be rained on. This seems to be a hard limitation of the game, but I am still researching ways to bypass this.
  • Digging more than one layer down causes extreme visual bugs, so it is disabled by default.
  • Some flooring cannot be removed or dug through.

Translation credits
French translation by Furthick
Russian translation by Noomez
Brazilian Portuguese translation by Vinicius_Goy
Polish translation by Nacho Juarez
German translation by DaNeo
Spanish translation by Veloxyz
Turkish translation by BayGlitch
Italian translation by Gabbo990
Thai translation by Overlord

View on GitHub[github.com]

Workshop ID: 3392001801
Mod ID: Excavation
Popular Discussions View All (8)
13
16 Feb @ 12:19am
Bugs
PKPenguin
13
28 Mar @ 7:50pm
Translation
Furthick
2
1
18 Feb @ 1:40pm
Spanish Translation
Veloxyz
407 Comments
chicken leg 8 Jul @ 3:50pm 
@PrometheanExile i do, you dont even need the link for it as the name is "[B41] [B42] Camp in the Rain.
for some reason it protects the basement from rain, snow or being soaked so long as its nearby the immediate tent
PrometheanExile 8 Jul @ 8:21am 
@chicken leg You wouldn't happen to have the link to that mod would you?
chicken leg 3 Jul @ 8:32am 
ye it doesnt, the only way i've made it not be effected by snow OR rain is adding a mod that makes the areas on tents and around them the ability to not be rained on, so you dont wake up with puddles around you or wet.
it works great with this mod since it prevents basements from doing one of the most glaring issues with this mod which imo is a great fix ^^
albion  [author] 2 Jul @ 10:49am 
it doesn't
Viren 2 Jul @ 10:11am 
Regarding the Issue of digging out new basement areas being effected by Rain, if you build a structure above the effected area do we know if this fixes it? I will test it myself if not but will probably be a little bit before I get a room built lol
Dragongod2o0 1 Jul @ 10:43pm 
@homicidalmanda its seems like you can avoid the nukes sickening effect but you are exposed to the affects of normal weather and wind chill
Lord Khaos 27 Jun @ 2:22pm 
Thanks for your timely reply! I look forward to seeing this mod develop :3
albion  [author] 27 Jun @ 2:18pm 
there is no cave in mechanic yet so you don't need to build supports, but it's intended that any kind of pillar or wall will provide support
there isn't a way to fill in basements currently, but you can just build floors/walls over the entrance(s)
Lord Khaos 27 Jun @ 1:50pm 
Also, what would be considered supports? Walls? I don't see any support builds.
Lord Khaos 27 Jun @ 1:42pm 
Quick question... Is it possible to fill in basements you dig out?