RimWorld

RimWorld

212 ratings
Mechanoid Upgrades - Archotech
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.106 MB
31 Dec, 2024 @ 5:19am
13 Jul @ 1:34pm
6 Change Notes ( view )
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Mechanoid Upgrades - Archotech

In 1 collection by GoGaTio
My mods
8 items
Description

This mod adds archotech upgrades for mechanoids that cannot be crafted, but can be obtained via quests or as loot from ancient shrines. Sometimes they can appear installed in enemy mechs, so checks if random centipede can use insanity lance or diabolus-like cannon on your colonists.



Also adds new artifacts that can be obtained like regular archotech stuff.




Q: Would new upgrades be added?
A: Yes, if you have any ideas you can some of them will go into this mod.

Q: Combat Extended compatible?
A: Should be, but could have issues so some polish would be great.


Legal stuff:

C#, xml and some texture by GoGaTio

Other textures by Mismagius

Harmony by Brrainz

Rimworld is owned by Tynan Sylvester
55 Comments
天启洪流apocalyptic 21 hours ago 
【red error】 Exception loading from System.Xml.XmlElement: System.MissingMethodException: Default constructor not found for type System.String
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic, System.Boolean wrapExceptions) [0x00076] in <51fded79cd284d4d911c5949aff4cb21>:0
【yellow error】Mod [Patch]make Mechanoid Upgrades Archotech items sellable dependency (gogatio.mechanoidupgrades.archotech) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
【red error】 Exception loading from System.Xml.XmlElement: System.MissingMethodException: Default constructor not found for type System.String
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic, System.Boolean wrapExceptions) [0x00076] in <51fded79cd284d4d911c5949aff4cb21>:0
Maxitous 1 Jul @ 3:59pm 
[2/2] However, that would be weird IMO, because Mechanoid Upgrades is loaded bellow Integrated Implants (and is one of the last mods in the list) and the Archotech submod is second to last, so in theory it is not being overwritten by something else.

¿What could be the issue?

I hope this helps others and thanks for reading. :praisesun:
Maxitous 1 Jul @ 3:58pm 
[1/2] Hello! I'm trying to get the extractors, but I'm pretty convinced something is replacing them in shops. I summoned 40+ orbital traders (of all types, including mechanoid traders) and they had no extractors (they had many archotech items [Including archo implants, insanity lances and archite genes]), same with quests: Many archotech items, zero extractors.

Don't get me wrong, this is not an attempt to blame the mod creator for this, I recognize it is a problem on my end, but I was wondering if you're aware of any mods that might compete with the loot pool or something like that.

In my mod list the biggest suspect is Integrated implants, but removing it would pretty much destroy my colony since it is mostly centered around some of its additions.
Raith 19 Jun @ 3:11am 
honestly if it weren't for the mechanoid shields given by the base mod, the perplex would be nigh unusable with how often they teleport, needing to be repaired, forgetting commands when they teleport, and deselecting the current mechanoid I'm commanding.. I really think they need to be reworked somehow if you want people to use them.
Housenkarr 7 Jun @ 3:56am 
When I equip mechanoids that normally don't have a primary weapon (like Centurions or War Queens) with an ​​*Archo Exterminator*​​ or ​​*Perplex Repeater*​​, they seem to use the ability added by that upgrade as their primary weapon. Even crazier, they seem to ​​*spam it constantly, ignoring the ability's cooldown time*​​ and using it as their main attack method!

This is absolutely wild! Is this an issue with ​​my mod environment/setup​​? Or perhaps there's a way to fix this behavior?:steamsad:
seppi141 31 May @ 8:00am 
is it possible to make an vanometric cell upgrade that makes the mechanoid dosent need to recharge?
plaerjilion_RUS 19 May @ 3:39am 
@BULLSHIIIT скачай мод universal trade hub и заказывай эти чипы и многое другое. Это как озон, но в мире римворлда.
BULLSHIIIT 3 May @ 7:07am 
А можно добавить какие нибудь дополнительные способы получения этих артефактов? Как отдельный ивент или продавца с повышенными ценами. Просто за время игры с этим модом я лишь раз смог добыть один из артефактов.
GoGaTio  [author] 29 Apr @ 8:34pm 
@newt546 Does only it do this? Also I need a log for better understand of a problem (you can use HugsLib built-in publisher to post log by Ctrl + F12)
newt546 29 Apr @ 3:32pm 
the ranged damage booster gives me tons of errors when i inspect it