Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
so i changed how it works a little and now it should be fixed :)
But I'm glad to finally have a colony looks like a real urban city <3
it is quite liiterally a... well, like yeah it's unbalanced but how tf are people getting it (at a point where it would be cheaty)?
...whatever, i'll do something
as i find it quite a cheat thing and no one of my server is bothering playing the game correctly
i mean i can't say i really had any plans for biotechnical style (maybe i could try to do terraria's flesh furniture in the future in mvg if that's any good)
nor spikes for that matter, but i don't see why not
but currently? i don't think i've added anything of the sort
Thanks again nuggubs.
Part of the aesthetic I'm trying to work with is a bit strogg-esque; N'fortunately; we don't have a lot of things that could work- aside from the table that the Apex have.
I'm just going to throw that around given the biotechnician/metaphysics nature of what I'm working with. (quake 4 especially had the enormous damned heart and stuff)