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Could you please consider a mod for two optional QoLife improvements:
- Hostile enemies no longer do that "refuses to speak with you" when you click on them in combat.
- Meaningless popups like when Basking (Photosynth Skin) and "Whipping up a Meal" from campfire now appear in only the message log (not as annoying whole screen popups that require multiple space button presses).
Maybe try the following wish?
cs The.Player.PermuteRandomMutationBuys()
If you can please explain, i heard it is possible to reset the "random mutation buy seed" with this mod, similar to how the Nectar item does it?
Thanks for letting me know! Updated with a fix. Hopefully now I tracked down all the ways Qud's code does a check for unequipping :)
This mod applies a bug fix to address the known Qud issue where turrets are disarmable, as if they were some watervine farmer holding a vinereaper. :p
You can disable the bug fix in Options -> Debug if you prefer though.