Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

103 ratings
[DEI UNOFFICIAL™] Integrate Client States/ Vassals
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Tags: mod, Campaign
File Size
Posted
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395.114 KB
16 Feb @ 12:06pm
30 May @ 10:12pm
5 Change Notes ( view )

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[DEI UNOFFICIAL™] Integrate Client States/ Vassals

Description


LOAD ORDER
  • Sub-mod always go on top!
  • Compatible with all mods I know of (Even Timbe's trade region mod)
  • Is Save game compatible (make a safe save before loading your save just to be safe)

  • Doesn't work in multiplayer



ABOUT THE MOD

Its annoying how there is literally no way to interact with your client states/satrapies. The game has no functioin of annexing a region from your vassal which you might need to complete your provience. The only way to achieve this is to end treaty wait 20 turns or ruin your diplomatic reputation.
This mod gives you an option to annex a particular region from your junior ally and even completely assimilate into your empire gradually region by region.

📜How to annex a region:
  • Get 7500 coins or whatever it is
  • Select the region you want to annex
  • Click the button on the corner of your settlement panel (the position where usually the change capital button is)
  • Suffer -15 public order for 5 turns due to your military integrating the region. Ensure military presence around the region to put down any potential rebellion




CREDITS
The DEI team for creating this great community

Using this mod in any other non DEI related project will require my and DEI team's permission

Popular Discussions View All (1)
1
10 Jul @ 3:46pm
Bug Reports
NoNameNo1O1
63 Comments
Ryan77r 1 Jul @ 8:40am 
do i need any other mods for this to work cause it doesn't work for me
Dr.Rabies 19 Jun @ 3:55pm 
Add another mod that offers buying lands from other factions and you will be the big boss of diplomacy moding in TWR2!! :brotherfist:
SES Adamant Keeper 14 Jun @ 3:12pm 
Very neat concept, personally I've always felt vassals would be more interesting to manage if the tie between them and your faction could be tightened and they didn't end up rebelling anyway sooner or later

I would say it's just a bit of a shame that integrating the vassaled factions kills off their entire ruling family in the process, as it makes it feel less like an integration and more like a forceful takeover. I wonder how feasible it'd be to transfer the vanished faction's dynasty into the overlord's faction, as a political party, but considering how weird confederation mechanics seem to be in Rome 2 I'm assuming it's hardcoded that way :(

Still, thanks for that mod, pretty fun mechanic to play with!
NoNameNo1O1  [author] 30 May @ 10:13pm 
Mod Updated: Now compatible with all campaigns
Added additional check condition in hopes that it fixes any random issues caused by rome2 bugging out or smth
NoNameNo1O1  [author] 30 May @ 9:33pm 
For those being able to annex non vassal regions or other issues, you are having load order issues or some conflicting mod. I have rechecked all the edge cases scenarios and it seemed to be working fine for me. Still I have created a discussion for bug reports where you can exaplain your scenario and perhaps i might have missed something so pls do report.

@Ike610 Grand campaign for now, will add others later
emikorn 30 May @ 2:09am 
@storecat Yes, it's the same for me.
Ike610 29 May @ 8:06am 
DOES IT WORKS WITH MITHRIDATIC WAR CAMPAIGN?
storecat 20 May @ 8:31pm 
mod is good but the weird thing is that I can annex enemy regions and other neutral factions' regions if I wanted to
Timmy 17 May @ 5:56am 
Needs to be integrated in the base mod file next update.
Xenox 13 May @ 2:59pm 
now i need a mod to give away a settlement for when i want the ai to protect a certain area