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CeleTech Arsenal MKIII
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Giải thưởng
Yêu thích
Đã yêu thích
Bỏ thích
Mod, 1.5, 1.6
Kích cỡ file
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83.738 MB
16 Thg03 @ 7:08pm
21 Thg08 @ 6:04am
30 ghi chú thay đổi ( xem )
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CeleTech Arsenal MKIII

Mô tả

Mod Features
Infantry Weapons & Equipment
This mod adds numerous futuristic infantry weapons with advanced mechanics:
  • Electromagnetic Weapons: Upgraded successors to charge weapons. Features faster projectile speed and higher penetration, but lower base damage.
  • Smart Weapons: Homing projectiles. Accuracy scales with the shooter´s intellectual stat, but damage/penetration decay over long distances.
  • Directed Energy Weapons: Ignore shields and guarantee hits.
  • Drone Cannons: Equip in apparel slots. Operate autonomously or allow manual targeting.
  • Mode Switching: Some EM weapons toggle grenade launchers; smart weapons can switch to unguided rapid-fire mode.
  • Weapon Skins: Customize colors via the "Paintbrush" tool in the architecture menu when targeting a colonist carrying the weapon.

Defensive Facilities
Adds dozens of defense turrets/building with unique mechanics:
  • Trade/Research Buildings: Quantum comm terminals summon Celestial Merchant Guild shuttles and enable advanced tech research.
  • Support Structures: Omnidirectional EMP-immune shields (auto-adjustable size). Large phased-array radars guide missiles and disrupt enemy orbital drops. Small fire-control radars enable forced targeting for turrets.
  • Turret Rotation Speed: Larger turrets rotate slower to acquire targets.
  • Anti-Camouflage/Smoke: Advanced turrets detect cloaked or smoke-obscured enemies.
  • Ammo System: Missiles and heavy turrets require crafting or expensive shuttle purchases.
  • Directed Energy Turrets: Prism Towers chain attacks with nearby units without ammo.


Weapon Gallery






Compatibility
Supported Mods
Incompatible/Issues
  • Combat Extended: Currently incompatible. Compatibility patch may be developed later.
  • Older version of CeleTech(or known as CMC):Do NOT replace old mod mid-save – may cause corruption.
  • 【FIXED】Relevant Stats In Description: causing error in Designation Category.
DLC Requirements
Missing DLCs may result in altered weapon behaviors, missing sound/textures, but these will not affect core gameplay.


FAQs
  • Can join mid-game safely: Yes.
  • Can be safely removed from mid-game: Yes, but it is recommended to demolish all buildings on the map and recall trade shuttles.
  • Relationship with older version of CeleTech Mod: Originally planned as an update, but new mechanics risk save corruption. Released as a new mod instead.
  • Do Raiders Use These Weapons?: Only low-tech firearms and uncraftable flamethrowers. Toggleable in mod settings.
  • Overpowered Stats?: Adjust weapon damage/fire rate multipliers (0.25x-5x) in mod settings.
  • Missing Translations?: Some WIP content lacks localization temporarily.
  • Why are power armors removed?: Limited artistic skills delayed satisfactory power armor/clothing designs. They’ll return when time allows.
  • Supported languages?:Currently English and Chinese only.


Credits/Acknowledgements
  • Main textures, code, cover background by 灵能罐头AstralTin
  • Settings, Prism Tower linking code by 玉米淀粉
  • Laser code by 空曜
  • Modeling by P法师PermanentWizard
  • Cover characters by 易青YiQing、小面包Breadmo
  • Traditional Chinese translation by TF喵
  • Special thanks to Ancot、比师傅3HST、青叶AOBA、无辜的村民、Issac、creator of Tradeship AUTOMATIC for their support
  • Special thanks to all group members who participated in testing and bug reporting


💖Support the Creator
If you enjoy this mod, consider buying me a coffee ☕️
[ko-fi.com]
Thảo luận nổi bật Xem tất cả (6)
102
23 Thg08 @ 12:44am
Bugs Bugs Bugs 错误❌反馈
TOT
17
12 Thg08 @ 1:12pm
CE Support
Papa Smurf
15
1
20 Thg08 @ 1:01am
ĐÁNH DẤU: 更新内容 Updates
TOT
657 bình luận
EIKUN 7 giờ trước 
感谢大佬让我有mod玩:steamthumbsup:大佬能出一个龙渊电磁炮的三联装版本吗
Auroraty 23 giờ trước 
浮游炮觉得没有以前好用了,反重部件只能买,而且还只有工程浮游炮有维修的功能,最重要的是不会自动穿,每次都要手动强制装备,有点麻烦,能改以前那样吗,大佬:steamhappy:
Ros[É] 24 Thg08 @ 12:02am 
@SadPlastic Yeah, I asked a while ago and they said they were having problems balancing it, but don't remove it from the previews for whatever reason. Sucks cause it looks cool as heck.
JZ 23 Thg08 @ 9:33pm 
镇岳动力甲穿上不显示,头盔显示是咋回事呀大佬
西行寺幽幽子 23 Thg08 @ 8:45pm 
CMC_MissileDrone的报错重复出现(
NOT SUGAR 23 Thg08 @ 3:07pm 
发现有个天工武器的攻击模式存在BUG:
测试1:多个持QBZ-76武器的射手,在武器攻击模式全部相同的情况下(全精确or全爆发),用攻击图标(或按键B)操作全员攻击某个敌对目标时,无法全体射击。
测试2:多个持QBZ-76武器的射手,如其中某个或某几个武器攻击模式更改为不同模式后,可正常全体射击。
测试3:多个持QBZ-76武器的射手,就算武器攻击模式全部相同,但多拉选1个非此武器的射手,也可以全体射击。
测试4:只用原版武器的对照组无异常、只用非QBZ-76天工武器的对照组无异常、前两者混合使用的对照组也无异常。
初步结论:QBZ-76武器的所谓智能双模,可能出现智障啦!
23 Thg08 @ 10:42am 
能不能给跨地图打击的炮塔添加强制攻击的功能,来选择攻击目标。不然炮塔老是打到护盾上面
owlc 23 Thg08 @ 10:28am 
CMC_MissileDrone的报错,问AI之后暂时解决了。
把3446237098\1.6\Patches这个文件夹改名为Patches_Defs。
当然还是希望能更新直接修复
KAI-shek 23 Thg08 @ 12:42am 
和米莉拉等外星种族一起使用开始界面会出现 Could not resove cross_reference to Verse.ThingDef named CMC_MissileDrone(wanter=whiteAppareList) 的报错,请问这个报错会影响游戏吗或者能否修复
夕立poi 22 Thg08 @ 8:51pm 
今天更新出红字了,啥情况