Total War: WARHAMMER III

Total War: WARHAMMER III

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HLL's Fists of Hashut Units ( Individual )
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units
Nhãn: mod
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1.302 MB
22 Thg03 @ 9:09am
25 Thg03 @ 5:25pm
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HLL's Fists of Hashut Units ( Individual )

Trong 1 bộ sưu tập tạo bởi _D3rpyN3wb_
Hashut's Legendary Lords Modular Edition
7 vật phẩm
Mô tả

Nguyên văn bởi Me, DerpyNewb:


I will make individual unit packs for each factions, then I will make a compilation for the Unit Packs when I complete it :D

1/12 Faction

I post my updates here :D
My Ko-Fi Page[ko-fi.com][/list]
   

What does this mod do?

  • Adds 3 Units only accessed by Fists of Hashut

    - Infernal Ravagers: Dual Axe Infantry similar to Slayers but Armored
    - Ravagers of Hashut: Frenzied warriors imbued with fiery rage, similar to Doomseekers
    - Goliath Magma Cannons: A larger version of the Hellcannon
  • Replaces Starting Army of Balur
  • Disables recruitment of Infernal Guard (Shields) and Hellcannon
  • Legendary Lord Balur has added effects that buff the Units
  • Does not use the Hellforge Caps, but still benefits the buffs on Manufactory


Credits!
        
  • Thanks to Partypus for his great effort into making Tordrek's Model, Abnagg and Tordrek's Ships, Faction Flags, Character Portraits, Faction Portraits, Legendary Unit Card... and so on :D
        
  • Thanks to Umi_45 for his gobby model, Gordak to be implemented in the future.
        
  • Thanks to the SCM Team for support and help in making the mod
        
  • Thanks to the Da Modding Den [discord.gg] for helpful tutorials with regards to scripting Lua and in Asset Creation
        
  • Thanks for the Inspirational modders out there, retired or not 😤

Wanna support me for the development of future mods and alleviate some financial stuff?
You can donate me via Ko-fi or PayPal :D

Donate via PayPal or Credit Card[paypal.me]
Donate via Ko-Fi [ko-fi.com]
or Patreon! [patreon.com]



31 bình luận
Monge For Konge 23 Thg06 @ 1:21pm 
am i the only one who has problems whit the new hell cannon? i can not make i hit targets that stands still. it hits a little forward of the target i might be lucky to hit a different unit in front of it but kinda sad.
semicolin 12 Thg06 @ 9:27pm 
update: I AM stupid
semicolin 11 Thg06 @ 1:55pm 
question: how do i make the new factions appear? because i can't acess any of them? or am i stupid and that part's not done yet
₳Ⱡ₮₳łⱤ1҉6҉5҉8҉ 9 Thg05 @ 11:37am 
Why do I have only one faction?
lwhのsama 25 Thg04 @ 10:29am 
很好用的双持混沌矮人步兵补充:steamthumbsup::steamthumbsup:
sneumann96 29 Thg03 @ 4:23am 
oh god i waited so long for something like this any way we can get a chorf doomseeker variant on all chaos dwarfs? preferably as elite infantery so you can still use them late game?
i absolutely love your work man
NorscanWarlord 28 Thg03 @ 3:17am 
@drobertson play as Fists of Hashut on "The Old World" map mod
drobertson0100 27 Thg03 @ 9:58am 
how do you recruit / play ass the other factions? is this mod not working?
jzo14 26 Thg03 @ 2:28pm 
does the cannon fire more than one fireball per shot, does it do more damage, or does it have the magma cannon effect when the shot lands. What makes the big boy cannon different from the little testicle cannon?
Pfleger Von Yggdrasill 26 Thg03 @ 10:16am 
It is not working with 6.05 by the way, too bad I didn't have backup in time