RimWorld

RimWorld

119 ratings
Reinforced Mechanoid2 Extended
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Mod, 1.5, 1.6
File Size
Posted
Updated
1.824 MB
5 Apr @ 7:40am
7 Aug @ 6:30am
11 Change Notes ( view )
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Reinforced Mechanoid2 Extended

Description
Personally created patch for reinforced mechanoid2!

Some balancing patches are included except the features below.

Currently maintained version is: Reinforced Mechanoid 2 (Continued) by mlie.



Locust GIF:








Incompatibility:

None currently.

Current problem:

Vulture seems to not build on blueprints when raiding with wraith. I don't think my mod is causing the issue, maybe mlie's one?

Misc:

Rimworld is owned by Tynan Sylvester.

This mod:
This mod itself is made by just me.
Some of textures in the mod page, XML, C#: me

Textures and codings, descriptions from original mod is not my own of cource.

My goal is to create high-quality mods that stay true to the vanilla textures and systems without overcomplicating things. If you enjoy my work and want to support me, please consider donating.
[buymeacoffee.com]
39 Comments
Hibab10 9 Aug @ 1:42am 
He didn’t start repairing them from a distance — he started fixing them just as effectively as a mech, and the energy is consumed just as quickly.
Eclair  [author] 8 Aug @ 10:01pm 
@Hibab10 If the mechanitor started repairing from a distance, that is a bug. Otherwise, no way.
Hibab10 8 Aug @ 12:58pm 
After installing this mod, the mechanitor started repairing with the efficiency of the Vulture mechanoid, and the energy disappears before my eyes, although I don’t think it’s supposed to happen.
Eclair  [author] 8 Aug @ 8:57am 
@Hibab10 I have no idea what in the world you are talking about... You are referring to the vulture right? The job driver of vulture's repairing is totally different from the mechanitor's one so it couldn't be.
Hibab10 8 Aug @ 2:58am 
Hi! I found a bug. After your update to the Scavenger mechanoid, which allows it to repair mechs from a distance, there’s now an issue: when the mechanitor repairs mechs, their energy drops as if they are being repaired by the Scavenger instead of the mechanitor.
TheCalciumDemon 4 Aug @ 4:53am 
when you do get to updating this maybe if you want make it so the gestalt engine gets better bandwith because at this point at level 4 of the engine it only has 50 bandwith and the antennae only add one bandwith per node
Sp00py_P0tat0_666 3 Aug @ 5:29pm 
@Eclair Looking forward to an update when you get around to it. Thanks for all the hard work, mate!
Latex Santa 3 Aug @ 12:57pm 
@Eclair
Mlie has just posted a 1.6 version of Reinforced Mechanoid 2.
The time has come for this sub-mod to rise once more!
StockSounds 3 Aug @ 12:51pm 
It's time.
Crumb 27 Jul @ 5:44am 
This will probably get updated when the RM2 mod does. Not sure why some people think it'd get done before...