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Bad news is that my initial plan won't work due to constraints with the Lua API.
The good news is that I've found a different workaround to make sure that you absolutely will not lose any loot, and it will be much faster to implement.
Basically the reason why loot was lost is because there's invisible containers that actually hold the loot, and these can get left behind in certain circumstances, making it look like your containers are inaccessible.
What I will do is add a check that will teleport those containers to you if they are left behind. This should make it bulletproof.
I will also fix issues like the bike just getting put in inventory sometimes, and sometimes triggering the animation even though the equip action failed
@A Dogwork Orange There's some positives and negatives for either method. For example you can't pack a vehicle into a container/trunk, thats why you have to disassemble bravens bike before storing it.
Mine can't have physics or trailers because that's only possible for vehicles.
Ultimately I decided on this method because it's more flexible for what I want to do.
Btw, it's a bit rude to go on someone's mod page just to say you prefer someone else's mod.
Which modded vehicle was it? I can take a look and see if it's possible to add support for it.