Crusader Kings III

Crusader Kings III

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Bloodlines: Legacies of AGOT
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11 Jul @ 7:36am
1 Aug @ 10:20am
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Bloodlines: Legacies of AGOT

Description
Bloodlines: Legacies of AGOT is an unofficial expansion for CK3: A Game of Thrones, bringing deeper identity and flavor to the noble houses and cultures of Westeros and Essos.

Over 85 noble houses—from the legendary House Targaryen to the obscure House Scales—now possess unique legacy tracks, each granting powerful perks, custom modifiers, and access to house-specific Men-at-Arms retinues that reflect their battlefield traditions and reputations.

Every Westerosi and Essosi culture gains distinct cultural legacy tracks, offering new ways to express your people’s ethos and gain mechanical advantages in war, diplomacy, and beyond. In the glittering halls of Lys, where pleasure is power and secrets are coin, your dynasty may pursue a cultural legacy that reflects the city’s intoxicating allure. Across the narrow sea in Tyrosh, famed for its vibrant dyes and merchant captains, your dynasty may rise with wealth, guile, and mercantile power.

Features:

  • Over 85 new dynasty legacy tracks and 16 cultural legacy tracks to enhance your roleplay and gameplay.

  • Dozens of new Special Buildings , each unique to the dynasty and their location. Visit The Ring at Roxton, the ancient sparring yard that has trained generations of deadly swordsmen, explore Maidenpool and its busy ports of grain and salt, or enjoy the drink and rest at Old Stone Bridge inn. Each special building has been designed to give modifiers to each ruling host and expand the lore during your travels of Westeros.

  • Dozens of new Men-at-Arms units, each tailored to the legacy and lore of its house. Recruit the Gilded Thorns pikemen as House Osgrey, or the Howling Line heavy infantry as House Umber, as you wage war for the honor and glory of your house.

  • New house decisions, available to select dynasties: Host an Arbor Wine Festival as House Redwyne, Summon the Archmaesters as House Hightower, or even Proclaim the Kingdom of Duskendale as House Darklyn. Each decision grants prestige, modifiers, and roleplay opportunities that boost your house's legacy and renown.

  • New events and artifacts, tied to your house’s legacy choices and achievements such as House Reyne exploring the ruins of Castamere and potentially uncover a long-lost family relic, Reforge Red Rain if House Reyne recovers its ancestral sword from House Drumm, or even discover a Cask of Summerwine that was used for the coronation of Viserys the I.

  • New Strong Seeds, added to Valyrian houses such as House Celtigar and House Scales, enhancing the visual legacy of your bloodline to ensure Valyrian blood is still present in generations after.

New Update 2.0

  • Added 15 new dynasty legacy tracks and special MAA retinue units to House Flint, House Glover, House Selmy, House Massey, House Lydden, House Lefford, House Marbrand, House Goodbrother, House Harlaw, House Fowler, House Qorgyle, House Waynwood, House Upcliff, House Brax, and House Peake.

  • Added 2 new special buildings including Deepwood Motte and Harrenton.

  • Added a new decision to rebuild Whitewalls, and even potentially make it grander, for House Butterwell.

  • Revised all MAA retinue stats to be more balanced, specifically when it comes to terrain bonuses. All MAA retinues now have the correct terrain bonuses especially their home terrain.

  • Revised all House Legacy Perks to be more balanced, especially when it came to income and renown gain.

New Update 1.4

  • Added 13 new dynasty legacy tracks and special MAA retinue units to House Banefort, House Connington, House Crane, House Manwoody, House Toland, House Templeton, House Shett, House Rogers, House Codd, House Wylde, House Piper, House Butterwell, and House Vypren.

  • Added 7 new special buildings including Kingsgrave, Ghost Hill, Ninestars, Gulltower, Amberly Watch, Rain House, and Pinkmaiden Castle.

  • Fixed a couple minor bugs


Rise through blood and honor—or infamy and steel—as you forge your house’s story in the world of A Song of Ice and Fire.

Current Houses with Legacies


Current Cultures with Legacies


Upcoming Updates
  • Bug Fixes as needed
  • Add more dynasty legacies for Houses..
  • Add more special buildings to dynasties that can be visited as points of interests.
  • Add more decisions, events, and artifacts to select dynasties.

FREQUENTLY ASKED QUESTIONS

  • This mod is NOT COMPATIBLE with AGOT: Minor House Flavour and AGOT: Minor Cultural Flavour. Please do not have both my mod or either of these two active in the same list. I recommend removing both of those mods for now as they are broken until they are potentially updated by Magnus.

  • I can not guarantee compatibility with every mod. I have strived to ensure it is compatible with select unofficial mods such as the AGOT Submod Core and its supported mods (except AGOT+ as I do not use that specific mod nor tested it).

LOCALIZATIONS
  • Chinese Translation can be found Here
  • Russian Translation can be found Here

ACKNOWLEDGEMENTS
  • As a spiritual successor to AGOT: Minor House Flavour and AGOT: Minor Cultural Flavour, I want to give a shout out to Magnus for excellent submods that many people have loved and used for a couple years.

  • Thank you to the CK3AGOT team for creating and continuing to enhance an amazing mod.

  • Icons and illustrations were made using free assets, repurposed game files, or AI generated art.

  • Some text and all lore information is from a Wiki of Ice and Fire[awoiaf.westeros.org].
Popular Discussions View All (2)
17
15 hours ago
Suggestions for New Houses, Decisions, Events, or Anything Else
Eber
4
27 Jul @ 2:35pm
Bug Reports
Eber
141 Comments
Eber  [author] 11 hours ago 
@markus.henn1711 you're welcome! Hope you're enjoying it.

@Cpl.geckell Hope you like the two houses.

@Paradox So I think it's fully compatible. I'm trying to understand better what the mod does as I don't use it. Does it just edit/change minor houses that are not canon? Is it only used during house customer/creation? I do not change coa or motto files at all, at least not yet. I believe the reason it needed a patch with Minor House Flavour is because the author had created a new house (Bricker) that required edits to many files that House Founders edit. So I think you should be ok.
Paradox 12 hours ago 
is this mod compatible with agot house founders?
Cpl.geckell 20 hours ago 
YESSSSS
markus.henn1711 31 Jul @ 11:16pm 
Just wanted to say thank you
Your Mom's Favorite 31 Jul @ 12:51pm 
Oh yeah, totally compatible with the Armies, but I dig the unique flavor and army compositions your mod will add.
Eber  [author] 31 Jul @ 9:19am 
@Pilatian Thanks for the feedback. I'm actually going through every single perk for every house and toning some down to make it more balanced and streamlined.
Pilatian 31 Jul @ 1:29am 
Also just noting for your list, all great houses (and the Hightowers) except Stark have % renown bonuses applicable to all members at some point in their legacy track.

Stark have flat .5 per member, which is also a pretty significant boost. It takes 25 or 30 members just to get .5 from total living members of the dynasty.

I do get the idea of boosting their renown generation and ensuring they remain in place to some extent, but the numbers on it could be toned down considerably.
Pilatian 31 Jul @ 1:24am 
In the same vein as renown, 'Golden Lion' for the Lannisters applies that +3 flat income to all members of the dynasty, and can easily be abused by a player using Abduct/Imprison>Banish on Lannisters. Maybe just increase the bonus to domain taxes or add a 10-15% reduction in MAA maintenance (plentiful ore in the hills). Either would only affect the rulers.
Abracadabel 30 Jul @ 11:02am 
That would be amazing and quick dont stress it, if you need any help just let me know (although I tried to add some terrain bonusus myself and accadentaly made the MAA free of costs...)
Eber  [author] 30 Jul @ 9:44am 
@Your Mom's Favorite Ah, no need to turn it off if you don't want. They're compatible. House Brax and House Massey will be in the next update. I'll note the other two.

@10k Great idea. I'll look into doing that.

@Abracadabel Yeah, I know. It's something I need to go back and really rework for all the units. I will do that for the next update. Thanks for the feedback!

@Cpl.geckell I hadn't planned on it but after reading up on them, I got excited to do Upcliffe. It will be in the next update.

@Pilatian Thanks for the feedback! Yeah, I think I need to rework the renown bonuses for all the houses. I wanted to buff renown gain a little, but I overdid it. Thanks for the feedback!