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so in reality this mod is very vanilla and only caused issues when characters were removed by the Devs. which has long since been fixed.
and after using that mod, its best to start a new game. as that mod changes way to much.
the others are made separately for different challenges.
or use my mod, Death Note. thats harder then this one and is not lore friendly.
I try using Stronger Group Combat along with Bigger, Badder Bosses and The Meek Shall Inherit. However that will not works. It seems that they are not compatible. Bosses are still about 90+ statistics, not getting stronger.
I try changing mod order. However no matter if I place Stronger Group Combat before or after Bigger, Badder Bosses and The Meek Shall Inherit, everything is the same.
I wonder if there are possible way to use these mods at the same time to have both very strong bosses and very strong non-boss NPCs?
Thanks.