Darkest Dungeon®

Darkest Dungeon®

Marvin Seo's Falconer Class Mod
suuujuuus 20 Feb, 2019 @ 4:41am
Change spawn rates of the new Talon enemy type
Hi,
In my game the new Talon enemies are replacing every other enemy type, not sure if its a bug or supposed to be like this. For example the tutorial enemies were 2 4-man groups of those Talon dudes instead of the usual tutorial enemies. I rarely find the enemies that are supposed to be in specific biomes. Is there a way to change to spawn rate or an easy fix for that?
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Showing 1-6 of 6 comments
ÐK Axiøm 21 Feb, 2019 @ 9:15am 
yeah i would like to know too!
Freezing Baka 23 Feb, 2019 @ 5:23pm 
Yea I'm seeing them everywhere which I don't mind cause of the feathers but the getting ambushed everytime I camp is annoying af
Laplace93 24 Feb, 2019 @ 4:02am 
Why not remove some "marked by the flock" at the sanitarium? This should lower the spawn rate a lot.
Snowfunk 4 Mar, 2019 @ 4:44pm 
For me, it's rare not to encounter a pack, every dungeon I run. With a guaranteed "Mark by the Flock" negative quirk, every time. It's pretty obnoxious.
Icebound 6 Mar, 2019 @ 7:35am 
Same. They seem to make up 50% of my battles
Nightshade 24 May, 2019 @ 7:42am 
I think you can go in the files and remove the enemy type from the mod entirely I am going to try this today.
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Showing 1-6 of 6 comments
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