Crusader Kings II

Crusader Kings II

Mythos for CKII+
 This topic has been pinned, so it's probably important
leoaleq  [developer] 17 Aug, 2017 @ 8:14pm
Bug Reports & Fixes
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Showing 61-75 of 76 comments
leoaleq  [developer] 21 Oct, 2017 @ 1:07am 
Originally posted by El lobo:
I may be able to help you now, I learned the basics of modding CK2, even if I still need to learn a lot.
Great! When are you able to start?
El lobo 21 Oct, 2017 @ 5:31am 
Originally posted by leoaleq:
Originally posted by El lobo:
I may be able to help you now, I learned the basics of modding CK2, even if I still need to learn a lot.
Great! When are you able to start?
Depends on the work you want me to do and the free time I have.
Vesta 11 Nov, 2017 @ 1:38pm 
My game crashes whenever I try to play as a Dragon character. This applies to both pre-generated (the dragon on the island above Scotland) and ruler-designer-created characters.
EDIT: I was able to solve this by removing the Add India component of CKII+.
Last edited by Vesta; 11 Nov, 2017 @ 1:56pm
leoaleq  [developer] 18 Nov, 2017 @ 7:43pm 
Originally posted by Supreme Anarch:
My game crashes whenever I try to play as a Dragon character. This applies to both pre-generated (the dragon on the island above Scotland) and ruler-designer-created characters.
EDIT: I was able to solve this by removing the Add India component of CKII+.
I am glad you solved it, but as you may have guessed, something else should had caused this conflict. Possibly some other mod. I play this mod with India added on it, and I have no problems.
Mahakala 18 Nov, 2017 @ 11:22pm 
Originally posted by leoaleq:
I am glad you solved it, but as you may have guessed, something else should had caused this conflict. Possibly some other mod. I play this mod with India added on it, and I have no problems.


Originally posted by Supreme Anarch:
My game crashes whenever I try to play as a Dragon character. This applies to both pre-generated (the dragon on the island above Scotland) and ruler-designer-created characters.
EDIT: I was able to solve this by removing the Add India component of CKII+.

If I may mention something, then I noticed that sometimes your antivirus may notice some files as viruses by mistake. It happened to me with McAfee and Skyrim so the skyrim.exe kept on getting removed by McAfee. My current antivirus, AVG, while it may have been now less active in removing files that I trust, it still occasionally removes them. It could be that your antivirus somehow has seen a file in either of the mods as a virus and has removed it without you knowing it(McAfee removed Skyrim.exe without saying anything to me about it, so your antivirus could have done something similar.)

Also, Leoaleq. I haven't gotten into modding for CK2 yet because I lack few of the dlcs that it says I am required to play this mod. (I.E. Monks and Mystics and forward.) Sorry about my sudden silence after your message asking if I'd like to help you with modding.
leoaleq  [developer] 19 Nov, 2017 @ 10:52am 
Originally posted by Enki - Latex Emperor of France:
If I may mention something, then I noticed that sometimes your antivirus may notice some files as viruses by mistake. It happened to me with McAfee and Skyrim so the skyrim.exe kept on getting removed by McAfee. My current antivirus, AVG, while it may have been now less active in removing files that I trust, it still occasionally removes them. It could be that your antivirus somehow has seen a file in either of the mods as a virus and has removed it without you knowing it(McAfee removed Skyrim.exe without saying anything to me about it, so your antivirus could have done something similar.)
Thank you for that! I never had an antivirus or anti-malware like the ones you mentioned, and I never thought they would cause a conflict.


Originally posted by Enki - Latex Emperor of France:
Also, Leoaleq. I haven't gotten into modding for CK2 yet because I lack few of the dlcs that it says I am required to play this mod. (I.E. Monks and Mystics and forward.) Sorry about my sudden silence after your message asking if I'd like to help you with modding.
Thank you for the offer. I believe it is essential to have all the DLC's before you start modding. You also need to spend countless hours, that you would spend in gaming instead. For this mod, El lobo also offered to expand the vampires, and we agreed that he can make another mod which will run on top of this one. You can do the same. I have a project that can be implemented independently from this mod, as stand-alone, and at the same time enrich the experience of this one. What I do not like in Mythos, is the magic system. It looks to me rather arbitrary. On the other hand, we have the societies, where you can use magic, and the levels of power look more formal. So what I would like to have is a magic users society, which is neither criminal, nor devil worshiping, but at the same time it is not like the hermetics. I am very keen to remove all the magic from Mythos, but I would like something which would replace it. For this project you will need the Monks & Mystics DLC, for sure. Are you available to contribute?
Mahakala 19 Nov, 2017 @ 11:26am 
Originally posted by leoaleq:
For this project you will need the Monks & Mystics DLC, for sure. Are you available to contribute?
Nay. I lack that DLC. xD... So yeah. Sorry, but I am unavailable to assist you.
leoaleq  [developer] 19 Nov, 2017 @ 11:31am 
Originally posted by Enki - Latex Emperor of France:
Nay. I lack that DLC. xD... So yeah. Sorry, but I am unavailable to assist you.
No worries :-)
joss 10 Dec, 2017 @ 11:37am 
When you play a dragon, the generated barons and priests don't have the dragon trait, so it becomes very difficult to find a dragon with the trait to carry on your lineage.
leoaleq  [developer] 10 Dec, 2017 @ 11:54am 
Originally posted by General Gelter:
When you play a dragon, the generated barons and priests don't have the dragon trait, so it becomes very difficult to find a dragon with the trait to carry on your lineage.
Yes, indeed. I have reserved the dragon trait for the main ruler. The others are just draconics (i.e. dragons only by appearence). Yet, if your dragon marries a draconic and have children, these children will still have the dragon trait.
Bruce Wayne 20 May, 2018 @ 6:02pm 
I am seeing dragons pop up with (purity -10 ------human)
Also, in the dragonlaw description it explains that there are multiple succeession types. But gravelkind seems to be the only one available.
leoaleq  [developer] 29 Apr, 2019 @ 8:36pm 
With the new update for CKII+ 4.8 BETA4, there is a conflict with the giants. Now both Mythos and CKII+ have the trait "giant". And it seems that the CKII+ icon overwrites the Mythos icon, and the Mythos giant trait properties overwrite the CKII+ giant trait properties.
Seanpna 28 May, 2019 @ 11:33am 
There seems to be a bug with playing as Vlad during the mythos bookmark.... I keep getting a massive blank ledger box attatched to any raised enemy/allied levy that UI scales with zoom rendering it basically unplayable. The bug starts right after the papal jurisdiction event at the beginning of the bookmark. Not playing with any other mods atm except for those three. (Not sure if the problem is the same with any other characters btw) https://ibb.co/KjbVrhP for reference to bug below
leoaleq  [developer] 28 May, 2019 @ 12:09pm 
Originally posted by Seanpna:
There seems to be a bug with playing as Vlad during the mythos bookmark.... I keep getting a massive blank ledger box attatched to any raised enemy/allied levy that UI scales with zoom rendering it basically unplayable. The bug starts right after the papal jurisdiction event at the beginning of the bookmark. Not playing with any other mods atm except for those three. (Not sure if the problem is the same with any other characters btw) https://ibb.co/KjbVrhP for reference to bug below

There is a flaw on the graphics, on this mod. Instead of showing the small padlock, it shows that big panel.

I investigated it further.

I didn't find anything in this mod that would indicate a bug. I finally found the source, which was Mythos. I tried the vanilla game with only Mythos on top, and the bug was there. I then tried the base game with CKII+ and this mod, and there was no bug. So possibly a recent update on the base game caused the bug, given that Mythos is not updating any more.

Solution: I will remove Mythos as a requirement, and I will copy all the relevant files From Mythos to this mod. It won't be long, till the new update will be published that will be bug-free.
PeterIsMeh 30 Oct, 2019 @ 4:28pm 
For some reason the mod features don't appear unless I have the original Mythos present, but then I get a bug where every non immortal character that spawns gets killed within a few years by the great pox. Any reason the game doesn't detect this mod without the original?
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