RimWorld

RimWorld

Beast Man Tribes
ironstag 21 May, 2020 @ 4:18pm
i created a unified faction
hello

made a slipshod faction that includes all 10 races, which can be used to reduce faction clutter

https://pastebin.com/Q02espuB

instructions
1) navigate to Steam\steamapps\workshop\content\294100\1119191638\1.1\Defs\FactionDefs or wherever and create a back-up of it if you're into that
2) open Factions_BearMan.xml in notepad++
3) copy from pastebin to replace EVERYTHING, and save.
4) delete the other faction XMLs

the faction will appear to be a bear tribe on the world map, but actually includes everything. seems like all races are evenly distributed. i take no responsibility for anything, ever.
Last edited by ironstag; 21 May, 2020 @ 4:19pm
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Showing 1-8 of 8 comments
ASMR gaming 3 Jan, 2021 @ 1:30pm 
thanks lets see if that works
Chrome Claymore 14 Jan, 2021 @ 9:12pm 
It didn't work for me :(
ironstag 15 Jan, 2021 @ 4:59pm 
Originally posted by Chrome Claymore:
It didn't work for me :(


what happened? did the normal factions appear, did no beastman factions appear..? not that i take responsibility or anything
ASMR gaming 15 Jan, 2021 @ 6:57pm 
to many issues and not enough update support so i unsubscribed in the end
Vektor T 17 Feb, 2021 @ 8:27am 
I think this should be an official option on the base mod. While I love all the tribes, when I add other factions from other mods it starts to get really messy and I have to cut some of them out and the 10 Beast Man factions do get kinda samie.
Vektor T 17 Feb, 2021 @ 9:10am 
Also, I see that in Faction Control the other beast men tribes do appear as an option even so I deleted their XML. I just set them to 0 and left Bear Man tribe. Is that how it should be?
JMaster 25 Jul, 2024 @ 7:11am 
still works?
Sakujo 12 Jul @ 10:18am 
I'd love to see this for 1.6
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Showing 1-8 of 8 comments
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