STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

EaWX: Thrawn's Revenge 3.4 (Updated April 2nd)
3.4 zsinj
started on era 2 zsinj
zsinj iron fist does not have it's fighters also at mintooen the new republic has a Providence(carrier/destroyer) is it apart of starting garrison?
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Сообщения 16 из 6
NMS  [Разработчик] 4 апр. 2024 г. в 20:47 
Thanks for the report, I noticed the issue and corrected it so it should be in the next hotfix whenever that is.

As an addendeum the Providence over Minntooine is intentional, some planets like Mon Calamari/Minntooine have themed spawns on start now which can include units with relevance to their like Providences.
Отредактировано NMS; 4 апр. 2024 г. в 20:56
aggressor star destroyers have for their main gun (ion cannon and turbolazer) a stated range of 8.3 Km and the Validusia and i think the Empress both have 8.2 Km on their turbolazers but if you try to engage a Validusia or Empress the stations will out range you. The same problem exests for the super star destors too where ships with shorter range gun will out range you. Is there a fix to ether one of these bugs or is it intended or hard coded.
also with the AOE effects I do not see any real aoe effects from the turbolazer
zsinj iron fist does not have continuese ship damage damage taking in tactical battles does not carry over i had him go to 50% health and next battle he came in at 100%
might be a bit late but corey once mentioned that SSD class ships can be engaged from greater range than normal thus explaining the outranging
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Сообщения 16 из 6
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