STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

20,115 ratings
EaWX: Thrawn's Revenge 3.4 (Updated April 2nd)
905
251
249
659
131
184
330
128
57
52
58
102
43
72
70
55
52
45
40
38
18
33
30
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
17.118 GB
1 Sep, 2017 @ 11:24am
15 Apr, 2024 @ 3:53pm
170 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
EaWX: Thrawn's Revenge 3.4 (Updated April 2nd)

In 1 collection by Corey Loses
Empire at War Expanded Mods
5 items
Description


The death of the Emperor has left the galaxy in disarray - command one of 9 playable factions as they strive to establish themselves as the next galactic power, with an array of new units, heroes, planets and scenarios with extra story-driven content, and new mechanics inspired by 4X and Grand Strategy titles. New and updated content is added monthly.

In addition to Thrawn's Revenge, we make a Clone Wars mod with similar features, Fall of the Republic.

Playable Factions:
- New Republic
- Empire
- Hutt Cartels
- Empire of the Hand
- Hapes Consortium
- Pentastar Alignment
- Corporate Sector Authority
- Eriadu Authority
- Warlord Zsinj
- Greater Maldrood

In Empire at War: Expanded, the traditional Empire at War tech level is traded for an era-based system that impacts different story events, factions, unit rosters and heroes are available, with the galaxy set up to recreate various conflicts within the Star Wars Legends lore after Endor. There are also new government mechanics where you can help elect the next New Republic Chief of State to gain different advantages (with other government styles coming over each patch), along with a planet loyalty system, giving extra income, unique units, and other bonuses at high levels, but with other negative effects if your member worlds become too unhappy with your leadership.

If you would like to join early testing or keep track of updates, the best place to do it is on our Discord server[discord.gg] or by following Corey Loses for preview playthroughs and other news videos.


Running the Mod

To play: After subscribing, make sure to let the download finish (see your Steam download manager, it'll say at the bottom of your Steam client), then launch Forces of Corruption. Once ingame, go to the Options menu, then Mods, and enable it from there.

If the game doesn't re-launch when you enable the mod ingame, or you want to just directly launch into the mod, go to the properties for Empire at War in Steam and paste the following into launch options:
STEAMMOD=1125571106

EMPIRE AT WAR EXPANDED SERIES
We have three mods, covering three different periods of Star Wars history.

Knights of the Old Republic: Revan's Revenge
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3417277973

Clone Wars: Fall of the Republic
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1976399102

Post-Endor: Thrawn's Revenge
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125571106

OFFICIAL SUBMODS
Shield Penetration: Allows missiles to bypass shields, for those who absolutely need it.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2083545253

IF TEXT JUST SAYS TEXT_SOMETHING_SOMETHINC
The mod is designed for English language versions of the game, so if you have a non-English version, your text may be missing. To fix this, to into:
C:\Program Files (x86)\Steam\steamapps\workshop\content\32470\1125571106
And rename the MasterTextFile_English.dat to MasterTextFile_YourLanguage.dat
Popular Discussions View All (1621)
1
16 minutes ago
Is there a way to manually deploy your forces without your whole fleet deploying?
Matt_TheRock
6
2 hours ago
Is Thrawn's Revenge beginner friendly?
Varlun
1
20 hours ago
UI Vanished
Terciperix
13,806 Comments
Apohkalypz 7 hours ago 
I'm getting an xml parse error and the game won't launch. I don't have any other mods installed. Anyone else with this issue?
⛧GuerrilaDragon⛧ 20 Jul @ 5:05am 
Did you make sure to put a ship in the pathfinder slot before jumping to another planet?
Matt_TheRock 20 Jul @ 3:33am 
Im using the infinite unit cap mod in case that matters, but I cant manually deploy my ships in battle? this caused a whole bunch of my ships to spawn on top of the enemy fleet... even the battle cruiser was destroyed.
Hawkeye™ 19 Jul @ 1:12pm 
Intervention missions are only available for the New Republic, Hutts and Hapes. If you are playing a different faction then they won't show up.

If you are, then it should start once you're done setting up. If that hasn't, worth reporting it as a bug.
Mister Cthulhu 19 Jul @ 1:10pm 
In Custom Galactic Conquest is there supposed to be an adviser that gives you random quests for rewards like it does in FOTR? For some reason nothing appears other than the logs about the CGC list.
Hawkeye™ 19 Jul @ 1:06pm 
Not yet
lukashovvik1985 19 Jul @ 11:25am 
Приветствую, есть новости по следущей версии?
oakinnusotu 17 Jul @ 9:35pm 
@Medic make sure you have enough population try building golan colonies.
In skirmish it's in the main station. If you mean in GC? That's not a thing. You get research projects depending on time period but those are specific unlocks rather than being a "tech level."
Bran09992 17 Jul @ 9:45am 
how do you upgrade your tech level?