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Maybe you should build something other than boxes made of tissue paper for your fleets?
It makes the end of battles very tedious, because you would probably need up to a few minutes to just kill fighters.
That's not fun and not worth it for the few battles that the remaining fighters could really make a difference after all ships are gone.
Not to mention the mentioned GtS abuse.
Besides, you already have that problem with ground forces in orbit, who will run away constantly. At least fighters would put up a fight.
Just because your very specific and niche Playstyle is affected a bit by that decision, which wasn't made out of any mood, that doesn't mean it needs to change.
Having glass cannon fleets does work with the current set up and I have seen many people doing runs with only such ships.
That's not totally true, because here and it can happen that they hide, but even if they don't hide it would be damn annoying to fight them if you don't have dedicated anti fighter left. There is no fun way of ending battles that way at the battle scale TR has. In mods with a smaller battle scale where individual fighters have a bigger part in battles, it makes sense to have them as a win condition, but that isn't true for TR.
The part about the ground transport is half true, but transports actually carry weapons, are not supposed to be in space battles really and uh are not even comparable to fighters, because they are a totally different category.