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I think I figured a way to do what I wanted with the ARC-170, I just had to add Rebel to the affiliation for the 170 in the XML file. I was able to get a venator to spawn 170s as a New Republic Ship. Now I want to have different spawns for mark 2 type ships instead of inheriting the spawns of the original version. Like for a refurbished venator I'd like it to spawn E-wings instead of X-wings.
(plus "Teradoc" being Maldrood)
At least that's what it is in the xml-part; I'll yet have to look into the scripting-part...
( also, the modversion I'm using is a bit old; but since it's pretty basic stuff & you still have the hutt-entry, I guess this didn't change too much )