STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

EaWX: Thrawn's Revenge 3.4 (Updated April 2nd)
Thrawn Campaign: a bit too easy to kill off major heroes?
At least as Republic, you can take out Thrawn, Jorus and Ferrier in just 9 cycles without much of a fight. And I'm on Admiral difficulty too. Seems like it's left to player discretion not to expand in *that* direction, but then an important planet and 3 important Rebel heroes are just left stranded.

:NewRepublic: have a lot of starting forces. I wonder if the :GalacticEmpire: do too, but the AI just doesn't use them...feels that way.

Anyone else played this campaign?