ARK: Survival Evolved

ARK: Survival Evolved

Norwegian Vikings Stacks
 This topic has been pinned, so it's probably important
Steven  [developer] 11 Sep, 2017 @ 4:39am
Bug Reports
Report any bugs you find here

Due to Aberration update mucking things up mod has been changed a bit and because of those changes all forges, mortars, chem benches, smithys and fabricators will have to be picked up and placed down again, you will also have to re-learn some engrams like narcotics and cementing paste++
If you wish to convert vanilla "broken" stacks back to modded you can do so via S+ pulling if you have S+ (why wouldn't you?) by either regular pulling (sky icon) or Transfer Tool (not gun) from one container to another.

Known Issues:
- Preserving Bins not working properly. Seems to be working fine after all.
- Cementing Paste may not work in certain mods mortars. doesn't seem to be an issue? Please do let me know if it's not working.
- Squid Oil not making Gasoline Fixed
- Angler Gel in Standing/Wall Torch. This is caused by the torches looking for a specific item and not including children of the item. Fixed
- Bait on Fishing Rod not working. Fixed
Last edited by Steven; 16 Dec, 2017 @ 9:37am
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Showing 1-15 of 25 comments
Rupes 24 Sep, 2017 @ 5:11am 
Hello, we have the problem that the Dung Beetle dont convert feces into Fertilizer and Oil. We tested it on single Player and on the Server with and without other Mods
Steven  [developer] 24 Sep, 2017 @ 4:48pm 
Hi, I don't touch feces nor fertilizer, do you by chance use Egg N Poop Collector / Incubator by ̀͠͏̡FennecFox̖̲͕? if so use the feces in your inventory to split them to vanilla feces.
Rupes 25 Sep, 2017 @ 5:26am 
Oh man, im sorry. Yes we use the Collector and i didnt removed this mod for testing it becaus of reasons ( im stupid :D)
So everything is fine! Its a great mod with nice Stacks everything else has like 1billion in 1 Stack.

Thank you for the fast answer and this great mod
Steven  [developer] 25 Sep, 2017 @ 5:38am 
No problem, glad I could help ^^
Rupes 28 Sep, 2017 @ 11:12am 
Hello Again!, this time i found a real Bug :steamhappy: or at least a missing Feature ;-).

When you use Angler Gel as Fuel in Standing or Wall Torches you dont get the unic visual effect.

In my Screenshot you can see Torches with Vanilla and Viking Stacks
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1150095095


And i learnt from my Mistakes, this time i only had your Mod aktiv!
Last edited by Rupes; 28 Sep, 2017 @ 11:12am
Steven  [developer] 28 Sep, 2017 @ 11:20am 
hehe, will check into it as soon as I can :)
Jules 12 Dec, 2017 @ 9:49pm 
Hi, this might be bugged after the 275 update. All was fine until then, and then the stacks all went back to default sizes. I shifted the mod up in the load order until it is first and did a restore and retest, still have default stack sizes. Please look into it when you have a chance?
Steven  [developer] 13 Dec, 2017 @ 12:36am 
It's most likely something WC must fix. Happens to a lot of mods right now :(
Jules 13 Dec, 2017 @ 12:40pm 
Is there some Steam or Ark Forum thread where this problem is being discussed with WC? I need to monitor it as your stack mod is pretty essential to a low-harvest-rates server build like mine. I stand to lose half my resources and 90% of my tame food if it wont be fixed soon :(

And your stack mod is the only one that doesn't mess with items, it seems perfectly clean, so I want to stick with it.

Edit: WC patched to 275.31, no change :(
Edit 2: entered a bug report via the Ark Discord dude's bug form. They have two others saying there's problems with stack mods, so I also put a bug report on survivetheark.com
Steven, you might need to be prepared to update your mod when a new dev kit is released. The Ark Discord folks seem to think that's how the fix will be deployed.
Last edited by Jules; 14 Dec, 2017 @ 9:12pm
Jules 15 Dec, 2017 @ 2:39pm 
@Steven Thanks for updating! But it doesn't seem to be working? The stacks are still the same size and won't combine to be bigger. I am testing with an older save which predates the mod breakage WC introduced.
Do I need to gather new items in order for the updated mod to work?
Steven  [developer] 15 Dec, 2017 @ 5:05pm 
If you read the first post there is a description on how you can convert the stacks back to modded.
The way I had to change the stackmod will cause minor issues like old stacks not getting recognized properly, but for the most part it's back in working order.
I needed a break from ARK/Devkit, but am back at it looking for bugs to squash caused by changing names on all items.
Last edited by Steven; 15 Dec, 2017 @ 5:27pm
Jules 15 Dec, 2017 @ 6:47pm 
Oh thanks I'll do that! I just gathered raw meat and it did stack properly, so that's good. It's just too bad I can't recover the lost items in any way. I was hoping the backup + mod update would do it, but I guess not as you had to change something fundamental. Oh well. Thanks for putting in this effort to fix it!

Edit: found that pre-existing mutton, raw prime and raw prime fish still don't stack after S+ pulling. No biggie, I'll go get some more to test new item stacking.
Edit 2: new items stack fine :D
Last edited by Jules; 15 Dec, 2017 @ 8:15pm
Steven  [developer] 15 Dec, 2017 @ 7:46pm 
Yeah, will be looking into them just to be sure to prevent any strange issues in the future, there is something funky going on with prime jerky recipe. works just fine in devkit, but been up for 46hrs so time for some sleep first :)
Jules 15 Dec, 2017 @ 8:16pm 
damn go to bed! Sleep is as necessary to life as food, water and AIR :) It just takes longer to hit you. Night!
Jules 16 Dec, 2017 @ 9:40pm 
Hey Steven. Hope you just woke up :) When you've had a good breakfast (and have the time) can you check on tranq dart crafting? I can craft arrows but not darts - says no narcotics even though Ive got plenty from before, and have made fresh.
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