Divinity: Original Sin 2

Divinity: Original Sin 2

Overlord - Necromancy
 This topic has been pinned, so it's probably important
Desgun  [developer] 3 Oct, 2017 @ 9:11pm
Bug-Reports
Found sum good ol' bugs?

Tell me right here!
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Showing 1-15 of 49 comments
Never Surrender! 4 Oct, 2017 @ 4:18pm 
Loving the mod so far, but a bug i have found is if you end up killing your own units (have only been able to see with the summon lesser skeleton and small bonespider summons) they do end up granting you xp. At level 2 the small spider gives around 125 xp and the skeleton about 50 xp, at level 3 the bone spider had no change at 125 xp and the skeleton went up to 125 xp as well.
Desgun  [developer] 4 Oct, 2017 @ 8:43pm 
Aye, that's quite something. Ofc I didn't try to kill my monsters when I tested it, lol.
I will look into it, but since killing them on accident shouldn't happen so easily, I won't create a hotfix for it. I will add it in the next(Or the one after that) patch.

Thank you for the report!

I am sorry for the possible inconvenience this caused.


Edit: The issue has been resolved. Thanks for the report once again!
Last edited by Desgun; 5 Oct, 2017 @ 10:25am
Onii-chan's neko 5 Oct, 2017 @ 1:58pm 
I think you know about this, but a lot of the times the bonecrawlers will end their turn... or move like 1 ap worth then end... i don't recall seeing it with the skeletons though
Desgun  [developer] 5 Oct, 2017 @ 9:19pm 
Originally posted by Neko-master 9,000!!!!:
I think you know about this, but a lot of the times the bonecrawlers will end their turn... or move like 1 ap worth then end... i don't recall seeing it with the skeletons though

Hm, weird. The skeletons and Bonecrawlers should share the same AI... which should share the same AI as everyone else.

The AI is quite stupid, as such they sometimes won't see pathes to their target(Altough there is one) and just end their turn.

I will look into it and see what I can do. :)

Thanks for the report!
meruem03 7 Oct, 2017 @ 4:51am 
Hi, some skill books do not show the required necromancy level.
Desgun  [developer] 7 Oct, 2017 @ 4:52am 
@Izen07
That's some weird stuff right there. Does it just not have any requirements at all for you or are they just simply not visible?

-- Found it, will fix it in the next patch.
Sometimes the editor doesn't save changes properly, altough the requirements are in, it didnt overwrite them properly. Will just have to reload them.
Will be released this evening

Thank's for the report!
Last edited by Desgun; 7 Oct, 2017 @ 5:05am
Overlich 8 Oct, 2017 @ 7:38am 
I can't craft Grasp Heart or Stare of the Overlord for some reason? Invalid combination. Is this a common problem or maybe it is caused by some other mods?
Desgun  [developer] 8 Oct, 2017 @ 7:57am 
Originally posted by Mannimarco:
I can't craft Grasp Heart or Stare of the Overlord for some reason? Invalid combination. Is this a common problem or maybe it is caused by some other mods?
Shouldnt be caused by other mods, the order has to be correct tho. Try to place them exactly where I described. :)

Edit: Also try to resubscribe to the mod. :)
Last edited by Desgun; 8 Oct, 2017 @ 8:28am
Overlich 8 Oct, 2017 @ 8:27am 
Originally posted by Desgun:
Originally posted by Mannimarco:
I can't craft Grasp Heart or Stare of the Overlord for some reason? Invalid combination. Is this a common problem or maybe it is caused by some other mods?
Shouldnt be caused by other mods, the order has to be correct tho. Try to place them exactly where I described. :)

Edit: Also try to resubscribe to the mod. :)


Desgun helped me with my problem. The Crafting Recipe has to be in the right order which is stated in the description. For example: any necromancy skillbook in the first slot, then silencing stare in the second to get the Stare of the Overlord.
waynemcook 8 Oct, 2017 @ 10:47am 
Looks like it did delete all my scenes when added to existing GM campaign. (I loaded it in a test copy being safe). I probably just have to learn to extract the skills only and no other coding if that's cool with you.
waynemcook 8 Oct, 2017 @ 10:53am 
Okay this mod wasn't the issue itself. Loading my mods one at a tme to check for compatibility issues. could have been user error.
waynemcook 8 Oct, 2017 @ 10:58am 
loaded everythign fine. must have been user error.
Desgun  [developer] 8 Oct, 2017 @ 11:03am 
@Waynemcook
You are shortening my life, friend, stop scaring me so much. x)
I am so glad you fixed it. :)
"Don't overwrite ANYTHING", that's kinda what my mod does. It doesn't overwrite anything except the treasures of 4 NPCs in STORYMODE. So the worst thing that could happen when using my mod with another mod is.... That the spells won't show up in the treasuretable of these NPCs.
So it really shouldn't cause any problems. :)
Zombie Louis 9 Oct, 2017 @ 6:21pm 
Encountering a bug with the greater warrior. It does not seem to be undead, has no immunities or talents, and has no defenses like armor or magic armor.
Desgun  [developer] 9 Oct, 2017 @ 9:28pm 
@Zombie Louis
Okay now that sounds weird.
I will check it out.

Thanks for the report!
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