Space Engineers

Space Engineers

ST - OKI weapons collection (Deveopment on hold till further notice)
SoulTechnology  [developer] 16 Oct, 2017 @ 11:22am
BUGS
if theres anythign wrong with the mod due tell. to help em fix the problem tho please try and replicate the bug/crash ona new, unmodded (exept for this one) world as more often then not its just SE being weird as frig and never happpens again. if it does however it makes it easy as frig to fix.

NOTE: im aware of the 'critical' error and dont know whast causing it or how i can fix it. its not relaly 'broken' as every aspect of the mod works fine and the error has never stoped this mod from working on a game or server.
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Showing 1-9 of 9 comments
Korvo 24 Jan, 2018 @ 7:44am 
45mm turret and 122mm static gun do not take amunition from crates. Maybe something else too. Smal ship. 23mm turret is ok.
Last edited by Korvo; 24 Jan, 2018 @ 7:46am
SoulTechnology  [developer] 24 Jan, 2018 @ 10:11am 
dunno bought the 45 but are you feeding the large 122 only through large conveyors? (assuming your talking about on small ships). the 122 works like the missile launchers in which ammo (like ship components) cna only pass through large conveyors. if you switch to large conveyors and this fixes it but you still cant pass 45 through small conveyors due tell me as that could be a potential issue i need to look at.
Korvo 24 Jan, 2018 @ 10:27am 
I connected all that stuff throuhg large conveyors. I has a system like connector->containers->guns and turrets and working with connector i can put ammos in all stuff manually through conveyours. Weapons don't take ammos only by themselves. Also there is no trigger "use conveyors" or something like that in 122 static cannons.
Last edited by Korvo; 24 Jan, 2018 @ 10:27am
Korvo 24 Jan, 2018 @ 10:29am 
Also turrets can pass through blocks, but that is SE problem, i think
SoulTechnology  [developer] 24 Jan, 2018 @ 10:42am 
turrets passing through blocks is likely a hitbox/se problem... could make the turrtes ahrder to place to avoid clipping but i think its a minor issue.... ill have a look at the guns not working sometime in the next week (leaving pc for a bit). have some ideas on what it could be.
Korvo 3 Feb, 2018 @ 4:52pm 
23mm turrets feeds successfuly, othes still have problems, also 122mm fixed gun just fires inside itself, if it is surrounded by blocks(4 sides+bask, so front is completely clear), no damage to own grid (i think because disabled damage to own grid), but also nothing flies towards an enemy, ammo just detonate in your cannon
SoulTechnology  [developer] 4 Feb, 2018 @ 2:59am 
ill look into the feeding issue... i pseudo fixed the self detonating issue however its not a fix im, or anyone else will be happy with but it should only be temporary.
SoulTechnology  [developer] 4 Feb, 2018 @ 3:18am 
yea i cant replicate the feeding issue... 45 fits through small conveyors and if its soemthign to do with audo feed of ammo i cant remake the problem now would i have a guess what would cause it mod-side. you have enough power? are the conveyors properly piped up? you really sure they are?

theres a good chance this is like a previouse feeding issue where nothign was causing it and it just fixed itself after some time at no effort of myown.
Sabrewulf 8 Apr, 2018 @ 4:27pm 
Small grid 122m fixed mount isn't accepting any type of ammo
Last edited by Sabrewulf; 8 Apr, 2018 @ 4:28pm
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