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1. Should turret UI have some extra interface? I mean additional icons or some? Is this bug in my game or there's not additional visual interface?
2. To set distance we use Q and E keys. Keys change the distance by 1 kilometer, right? But is there possibility to see what distance is actually set?
3. After last update (ver 4) i can issue orders only to fighters. My Fregates and Carrier are unresponsible to select them. Is this a bug or i'm doing something wrong? I copied every new code and recompiled every program.
btw, sorry for my english...
Thats all for now. There will be more questions soon, so thanks in advance for replies.
Are the frigates and carriers close to the ship you are commanding from? the UI only allows selection of ships when you are pointing at where the code thinks they are, and the angle between where you are pointing and that, (eg the RC block on the drones) if you are close to that ship (less than a few hundred meters) they are often difficult to select
But i don't know how to enable full visibility on HUD. You mean the TAB key (partial/full/none)? Or there is any other option? I searched options menu and found nothing. I tried TAB key of course, but this didnt work for me. There is no difference between patrial and full visibility.
Oh, i deleted LCDs from "Turret IU command module" - may this couse a problem?
Another questions/problems:
1. When i select fighter and give it order to dock on carrier, sometimes fighter fly away in random (for me) direction and when it reaches random distance it makes maneuvers as if trying to dock.
2. During this maneuvers i can not select the fighter. The same problem was when fighter tried to dock to my resupply connector on carrier (not designated for fighters). Fighter was unselectable.
Any solutions for these problems?
random direction might be due to LCD placement, rememeber to check your LCd routes and make sure they are ALL pointing out of the hangar, and that the code isn't grabbing oddly placed ones by accident.
There is a link to carrier blueprint (with some essential mods, sorry):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1174221438
I still have problem with docking fighters to to connectors on carrier who has resupply connector (dot designated for fighter docking). This connector is switched off and there are no LCD's next to it. But fighters try to dock on this connector. How to prevent this?
when i press space, Q or E nothing happends
Hell I just tried building them their own carrier and the turret UI won't recognize it, it keeps using the goto distance command even when I point straight at the carrier's RFC antenna or the connectors
Edit: Just figured the carrier bit out, had to point at the program block to get it to recognize the carrier, still no luck with docking/launching on the command ship though