Stellaris

Stellaris

BSG Shipset - 1.9.*
 This topic has been pinned, so it's probably important
Sterling Phoenix  [developer] 18 Oct, 2017 @ 10:02pm
Fixes?
Similar to the suggestions and bug reports, but not quite fitting for either, you can suggest fixes for things currently broken in the mod. Anything helps, but I don't necessarily expect a response.

Currently Known Broken Features:
-Colonial One textures not aligned properly
-Engine effect trails not lining up with ship
-Glowing ship effects, disabling bloom fixes it
Last edited by Sterling Phoenix; 1 Nov, 2017 @ 9:16pm
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Showing 1-3 of 3 comments
Krylia Viru 19 Oct, 2017 @ 11:30am 
Well, for one, the glow mostly comes from bloom. It's a bit tricky to work around that, but it IS possible. I'd say look at how someone else pulled off a port. For example, the EVE shipset.

At the end of the day though, it's about your textures, and the graphical culture file's settings. Best of luck, this probably wasn't of much help, but, hey, it's all I got, and somethin' is better than nothin'.
Last edited by Krylia Viru; 19 Oct, 2017 @ 11:30am
Sterling Phoenix  [developer] 19 Oct, 2017 @ 1:25pm 
Originally posted by Krylia Viru:
Well, for one, the glow mostly comes from bloom. It's a bit tricky to work around that, but it IS possible. I'd say look at how someone else pulled off a port. For example, the EVE shipset.

At the end of the day though, it's about your textures, and the graphical culture file's settings. Best of luck, this probably wasn't of much help, but, hey, it's all I got, and somethin' is better than nothin'.

You know, I haven't actually messed with the culture files at all, I didn't know that's what they're for... tbh, the ones in my mod were created using another shipset mod's as a template... theirs is obviously designed for their ship models, and not for mine. I'll have to have a look at them now and see how it affects the ships o.o

Thanks :D
Krylia Viru 20 Oct, 2017 @ 2:12pm 
No problem. Good luck.
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