Darkest Dungeon®

Darkest Dungeon®

The Creeping Mist
Moon/Void Slime  [developer] 1 Jul, 2018 @ 8:05am
Curio Interaction Suggestions
If you have a suggestion for a curio interaction you would like to see in the mod, suggest it here.
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Showing 1-5 of 5 comments
coatl 18 May, 2019 @ 9:15am 
Hey there. Love your mod and hope you're still considering interaction suggestions. I wrote the description of what the interaction to, but just as context. Also, how do you feel about adding more curio effects which summon enemies? Similar to the Throbbing Cocoons, or your mimics.


Alchemy Table + antivenom
The antivenom mixed with the remaining ingredients creates a potent potion..
+Blight +30% damage boost

Alchemy Table
Putting wraps around your hands, you are able to safely concoct a potion from whats left.
+HP Heal

Iron Maiden + Holy Water
You feel a bit better purifying such a contraption..

Iron Maiden + Blood
The blood causes the contraption to suddenly trigger, snagging you and putting you on edge..
+stress +bleed +big prot/dodge buff till camp

Dinner Cart + Torch
Cremating these poor souls, you feel a bit better..
+stress heal
(I believe Townwar's Dinner cart has this effect)

Giant Oyster + Blood
The Blood seems to cause the oyster to relax its guard..
Gold/Trinkets x4

Last edited by coatl; 18 May, 2019 @ 12:49pm
Laudanum Buff
~~~

On Eldritch Altar: Grant New Positive Quirk

Alchemy Table: Stress Heal

Altar Of Light: Buff Stress Damage resitance Until Camp

Moonshine barrel: 50/50 Speed buff Increased by 3 or Decreased

Occult Scrawlings: 50/50 Random Positive Train or Negative

Sacrificial Stone: +20 Stress and +50% Stress Damage Resistance

Beast Carcass: Blood Vile

Pristine Fountain: Loot

Eerie Coral: Random Negative Trait

Fish Carcass: Blood Vile

Damned Fountain: Loot

phantasmal 26 Aug, 2020 @ 7:36am 
Unsure if you are still interested in ideas but I'll leave some suggestions here :>


Sconce: Torch - 100% scouting for the corridor (or max 2)

Traveler's Tent: Torch (or provision?) - start camp

Iron Maiden: Bandage - 100% loot (bandages protect the hero's hand)

Fish Carcass: Shovel - 33% nothing / 67% average loot

Altar of Light: Shovel - 100% +50 stress (Desecrating a holy symbol takes a heavy toll on the hero's mind.)

Fish Idol: Shovel - 100% -15 stress for the whole party

Troubling Effigy: Shovel - 100% +DMG taken Curse

Ancient Coffin: Laudanum - 100% chance for one of the quirk (The soothing tintcture eases the hero's mind, allowing them to to examine the remains more carefully)

Various food curios: Torch - 100% low amount of food (Burning it cleanses the meat but some of it becomes unedible in the process)


Secret Rooms: chance for a different prop spawning?
Last edited by phantasmal; 26 Aug, 2020 @ 7:58am
PotaDOH 14 Aug, 2021 @ 1:26am 
I think the eldritch altar should have some kind of negative interaction if you use the blood on it, like summoning darkest dungeon enemies.
LulLaby 30 Aug, 2021 @ 1:58pm 
sorry if this is not the place to put it,just hoping it can be compatible with this mod

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1508122475
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