Zombie Panic! Source

Zombie Panic! Source

Apartment Block
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Wibble  [ontwikkelaar] 21 jan 2018 om 14:50
Bug Reports and Feedback
:health: Report bugs and give constructive feedback :health:
Laatst bewerkt door Wibble; 23 jan 2018 om 13:25
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Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
Laatst bewerkt door Breezy; 23 jan 2018 om 7:27
Wibble  [ontwikkelaar] 23 jan 2018 om 8:27 
Origineel geplaatst door AlexBryzy:
Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
Thanks for the good feedback man I'll look into it.
Origineel geplaatst door Wibble:
Origineel geplaatst door AlexBryzy:
Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
Thanks for the good feedback man I'll look into it.

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Wibble  [ontwikkelaar] 25 jan 2018 om 7:10 
Origineel geplaatst door Cpt.Haxray:
Origineel geplaatst door Wibble:
Thanks for the good feedback man I'll look into it.

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Its not a func_door its a physical block connected to a hinge.
Origineel geplaatst door Wibble:
Origineel geplaatst door Cpt.Haxray:

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Its not a func_door its a physical block connected to a hinge.

Thats a terrible idea and should be changed to a func_door instead. The 'physical' ones are super buggy and easy to break in horrible ways.
Wibble  [ontwikkelaar] 25 jan 2018 om 16:13 
Origineel geplaatst door Cpt.Haxray:
Origineel geplaatst door Wibble:
Its not a func_door its a physical block connected to a hinge.

Thats a terrible idea and should be changed to a func_door instead. The 'physical' ones are super buggy and easy to break in horrible ways.
Well I've changed it.
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