Zombie Panic! Source

Zombie Panic! Source

Apartment Block
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Wibble  [開發人員] 2018 年 1 月 21 日 下午 2:50
Bug Reports and Feedback
:health: Report bugs and give constructive feedback :health:
最後修改者:Wibble; 2018 年 1 月 23 日 下午 1:25
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目前顯示第 1-6 則留言,共 6
Breezy 2018 年 1 月 23 日 上午 7:26 
Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
最後修改者:Breezy; 2018 年 1 月 23 日 上午 7:27
Wibble  [開發人員] 2018 年 1 月 23 日 上午 8:27 
引用自 AlexBryzy
Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
Thanks for the good feedback man I'll look into it.
Cpt.Haxray 2018 年 1 月 24 日 下午 9:07 
引用自 Wibble
引用自 AlexBryzy
Phys doors opens both directions. Maybe that's a useful feature, but old players can quickly deal with them. Try to copy destructive doors from official maps. I'm also not sure about weapon and ammo balance.

(You can lock one of directions by adding little 1x1 nodraw block near doorway, to make phys door open only in one direction)
Thanks for the good feedback man I'll look into it.

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Wibble  [開發人員] 2018 年 1 月 25 日 上午 7:10 
引用自 Cpt.Haxray
引用自 Wibble
Thanks for the good feedback man I'll look into it.

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Its not a func_door its a physical block connected to a hinge.
Cpt.Haxray 2018 年 1 月 25 日 下午 1:36 
引用自 Wibble
引用自 Cpt.Haxray

Don't bother putting a nodraw block, you can set it on the entities of func_doors to only open one way or the other.
Its not a func_door its a physical block connected to a hinge.

Thats a terrible idea and should be changed to a func_door instead. The 'physical' ones are super buggy and easy to break in horrible ways.
Wibble  [開發人員] 2018 年 1 月 25 日 下午 4:13 
引用自 Cpt.Haxray
引用自 Wibble
Its not a func_door its a physical block connected to a hinge.

Thats a terrible idea and should be changed to a func_door instead. The 'physical' ones are super buggy and easy to break in horrible ways.
Well I've changed it.
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