Counter-Strike 2

Counter-Strike 2

Gubbio
FingerQuick 2018년 1월 29일 오후 6시 31분
Criticisms of the Gubbio map
Should make the skybox higher to allow more interesting smokes/molotov throws. I was trying to mess around with them last night and noticed the skybox is very close to the height of the buildings leaving very minimal space to toss grenades.

Another thing would be to make the alleyways a bit larger since the tightness creates a very claustrophobic feel.

Bombsites could also be a bit larger since they feel very tight and small.

I could also argue that theres too many alleyways and some of them should be removed but maybe thats what makes this map feel different from other maps. This point is probably the least important criticism of mine.

Glad to have played your map
FingerQuick 님이 마지막으로 수정; 2018년 1월 29일 오후 6시 31분
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FingerQuick 2018년 1월 30일 오전 5시 13분 
Possible idea to change alleyways? Add a mid connector and remove the CT side connector

https://i.gyazo.com/0e8868a06adfaa2f4a5550f2232baf64.png
FingerQuick 님이 마지막으로 수정; 2018년 1월 30일 오전 5시 15분
matt 2018년 1월 30일 오후 4시 52분 
I'll admit I haven't gone in game, but I feel this map would benefit from some sort of mid. It seems like there are only a handful of routes to each site which would really prevent large-scale hits and rotations.
Ivan vincevich 2018년 1월 31일 오전 8시 14분 
in my opinion the map needs two or a large square
Ivan vincevich 님이 마지막으로 수정; 2018년 1월 31일 오전 10시 24분
Miłoszekkk 2018년 1월 31일 오전 10시 16분 
xD
duffne 2018년 2월 3일 오후 7시 35분 
i've played this map today, 1v1 w/ my friend, and I would add that there are too many angles that you need to check, especially on the bomb sites, where you can easily lose 5/10 seconds just checking all of them. (or maybe im doing something wrong idk) love the map tho.
duffne 님이 마지막으로 수정; 2018년 2월 3일 오후 7시 35분
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