Reassembly

Reassembly

Expanded Armoury
Owlfeathers  [developer] 26 Mar, 2018 @ 11:22am
Full List of New Parts
Full List of New Components:

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Farmer:

- DC3: The Farmers' line of heavy cannons is nice; here's an even larger one.

- GC4: A double-barreled cannon even larger than the DC3, meant for titans.

- MLS Autoflak: Mid-range autofiring flak cannon which sprays an area with proximity-detonation explosive shells.

- MLS Shredder: Long-range precision autocannon.

- Arkas HSP-1: Apart from the PRP line, the HSP-1 is a slower-firing, but longer-ranged and more powerful laser cannon.

- Arkas HSP-2: Another HSP-line laser cannon, but considerably larger.

- Ballista: Superheavy spinal cannon with explosive shells.

- RC1: Rapid-fire medium cannon.

- RC2: Larger, more powerful version of the RC1.

- MLS Slingshot: Sniper cannon with excellent range and velocity, but low damage and rate of fire.

- MLS Arbalest: Mid-range burst-fire rifle.

- Catapult: Powerful, slow-firing explosive bombardment cannon.

- Trebuchet: Massive triple-barreled high-velocity siege cannon with absurdly long range and devastating firepower, but a low rate of fire and very slow turn rate.

- MGM1: Launches magnetic mines which slowly drift toward nearby enemies.

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Red:

- Generator: A larger generator.

- Heavy Phaser: An upscaled phaser, because phasers are good.

- Heat Ray: Beam weapon with non-terrible range, moderate damage, and a bit of splash.

- Firestorm: Assault cannon with explosive splash damage and a high rate of fire.

- Heavy Anti-Missile Laser: More powerful and longer-ranged than the small one.

- Disruptor: Large, powerful gun turret with good range, damage, and splash.

- Light Rocket Launcher: Explosive rocket turret with a large splash radius.

- Focus Beam: Long-ish range charging sniper laser.

- Flare Cannon: Low-velocity artillery cannon with powerful explosive rounds.

- Phase Cannon: Typical heavy cannon with a slow-ish rate of fire and splash damage.

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Tinkrell:

- Laser: Tink already has defence lasers; why not offence lasers too?

- Large Laser: Exactly what you would expect.

- Laser Drone Launcher: Launches laser drones to swarm your enemies.

- Shotgun Base: Modular shotgun base.

- Howitzer Base: Modular explosive cannon base.

- 360 Base: Modular 360 degree pulse cannon base.

- Assault Drone Launcher: Launches large, armoured drones armed with heavy spinal-mounted cannons.

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Terran:

- Generator: Just a larger size.

- Heavy Rail Battery: Three improved railguns mounted in a single turret.

- Turreted Antimatter Cannon: Because why not stick an antimatter cannon on a turret?

- Turreted Proton Beam: Why not proton beams, too?

- Artillery Cannon: Long-range charge-to-fire gun turret with good velocity and a lot of splash.

- Cruise Missile Launcher: Launches much larger, more powerful missiles than the normal Terran missile launcher.

- Gunboat Launch Bay: Launches large assault drones armed with autocannons.

- Plasma Catapult: Spinal weapon which fires very slow-moving plasma bolts that explode violently on impact.

- Rotary Plasma Cannon: Basically the Gatling gun version of a plasma cannon. Comes in two sizes.

- Heavy Manipulator: For manipulating bigger things.

- Heavy Burst Laser: Upscaled burst laser with extended range.

- Heavy Antimatter Cannon Battery: Titan-scale turret housing three heavy antimatter cannons.

- Superheavy Rail Cannon: A massive railgun with extremely long range.

- Laser Turret Launcher: Launches stationary weapon platforms armed with burst lasers.

- Proton Blaster: High-velocity autocannon with good range. Comes in two sizes.

- Proton Lance: Powerful long-range charging sniper laser.

- Plasma Scattergun: Light plasma shotgun with good damage and velocity.

- Mining Laser: Heavy continuous-wave laser with high damage and short-ish range.

- Light Plasma Battery: Small burst-fire plasma cannon with good range but otherwise unremarkable stats. Very inexpensive and powerful en masse.

- Fusion Bolt Cannon: Weak, inexpensive long-range explosive cannon.

- Repair Turret: Long-range beam which slowly repairs allied ships.

- Light Proton Autocannon: High-velocity, low-damage gun with a high rate of fire.

- Gatling Laser: Rapid-fire pulsed laser weapon.

- Ion Cannon: Mid-range cannon with a very low rate of fire and a huge explosion radius. Comes in two sizes.

- Heavy Plasma Bolter: Plasma cannon with a decent rate of fire and high damage per shot.

- Field Gun: Charging light artillery gun with piercing rounds.

- Beam Cannon: Slow-firing but powerful pulse laser.

- Mass Driver: Slow-charging spinal-mounted sniper cannon with penetrating rounds. Comes in two sizes.

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Crystalline:

- Power Conduit: An upscaled generator with greatly improved resource storage.

- Heavy Plasma Diffractor: The small plasma diffractor kind of sucks; this one is rather more effective.

- Collimated Plasma Condenser: A large plasma condenser which trades fire rate in favour of extended range, greater velocity, and improved damage per shot.

- Plasma Condenser Battery: Three normal large plasma condensers stuck into a single turret, for more concentrated firepower.

- Enhanced Diffractor Battery: Three upgraded heavy plasma diffractors in one turret, meant for use as an anti-ship gun.

- Heavy Plasma Repeater: A massive, incredibly powerful double-barreled plasma condenser.

- Plasma Scatter Cannon: Powerful scattergun which fires a spread of slow, high-damage plasma rounds.

- Ion Blaster: Long-range gun turret with low damage but a large explosive radius. Comes in two sizes.

- Diffractor Drone Launcher: Launches large attack drones armed with heavy plasma diffractors.

- Prismatic Beam: Spinal laser weapon. Comes in two sizes.

Plasma Ram: Permanently-active energy blade which deals high damage at melee range. Comes in three sizes.

- Prism Turret: Powerful short-range laser turret.

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Bee:

- Gravitic Hook: Can't reach your enemies with Bees' short-ranged weapons? Just pull them over to you with these tractor beams. Alternatively, use them like grappling hooks to propel your ship. Comes in two sizes.

- Quantum Doom Turret: Regular QDB mounted in a turret.

- Enhanced Quantum Doom Beam: Longer range than the standard variant, but larger and more expensive. Comes in two sizes.

- Enhanced Quantum Doom Turret: Same as above, but turreted.

- Defence Battery: Large cannon with a good rate of fire and some splash damage. Designed as a point defence system for titans, but entirely serviceable as an anti-ship weapon.

- Quantum Destabilizer Beam: Huge, powerful spinal beam weapon with splash damage, a fairly absurd damage output, and decent range.

- Reconstruction Beam: Repairs nearby allied ships.

- Phase Disruptor: Low-damage, high-splash turreted beam weapon.

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Sentinel:

- Reactor: A larger reactor variant.

- Eviscerator: Extremely long-range spinal-mounted sniper beam with splash damage.

- Gauss Repeater: Turreted rapid-fire beam weapon with high DPS; effective as either an anti-ship weapon or a point defence system.

- Gauss Drone Launcher: Launches heavy drones armed with full-size, turreted gauss beams.

- Plasma Caster: Rapid-fire plasma turret with good DPS and splash damage.

- Siege Turret: Charging long-range gun turret with decent splash radius and high damage per shot.

- Spike Accelerator: Launches melee spikes. Powerful at close range.

- Flayer Missile: Medium-range missile launcher with a fairly high rate of fire and good damage per missile.

- Heavy Gauss Cannon: Huge turreted gauss beam designed as a long-range precision weapon for titans.

- Flux Projector: Massive turreted weapon which generates slow-moving streams of extremely destructive energy that can be focused on one spot, or cast in a wide arc to deal with swarms of small enemies.

- Light Gauss Beam: Gauss beams are expensive. This one is less so.

- Exterminator: Explosive burst-fire cannon with decent range.

- Distortion Beam: Moderately powerful charging beam turret with good range and splash damage.

- Disintegrator: Somewhat slow-firing splash cannon turret.

- Resonance Cannon: Extremely high-velocity heavy cannon with long range, good damage, and high splash, although a low rate of fire.

- Loiter Missile Launcher: Deploys missiles which lie in wait until an enemy ship approaches, then hurl themselves at it.

- Shredder: Rapid-fire point defence cannon with decent velocity.
Last edited by Owlfeathers; 18 Jul, 2018 @ 6:55pm
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Showing 1-4 of 4 comments
Wolfy 22 Jun, 2018 @ 7:33pm 
granade launcher; lauches a graned with hi damege and low fire rate
Last edited by Wolfy; 22 Jun, 2018 @ 7:33pm
Owlfeathers  [developer] 22 Jun, 2018 @ 8:29pm 
Originally posted by l.m.wheeler:
granade launcher; lauches a graned with hi damege and low fire rate
Good idea. Will add.
just a person ? 8 Dec, 2022 @ 10:39pm 
Some weapon is really nice and some is a little such......
Micro Antimatter cannon for Terranid
Size is same as plasma cannon default but huge energy cost per shot but serviceable regen energy

Meant for small ship to be able to have high firepower but long recharge for like a cannon shot

[bad grammar on purpose :3]
Last edited by joey12313; 10 Jan @ 2:47pm
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Showing 1-4 of 4 comments
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