Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Serious RPG (Gamemodes)
cadetpirx 27 Jun, 2021 @ 6:00pm
Serious RPG:Eternal Edition
Just an Idea I thought up. It's inspired by The Binding of Isaac Eternal Edition,which the Enemies & Bosses in that game get eternal forms,which makes their attacks stronger or change their behavior in a harder way for player to handle. Enemies with eternal forms have slight auto-healing. And I thought,what if the enemies in Serious RPG get Eternal forms,that would be very interesting! So what do you think of this idea,huh?

PS - Maybe modded enemies in Serious RPG:Eternal Edition wouldn't get eternal forms if they don't support it.
Last edited by cadetpirx; 13 Jul, 2021 @ 10:26pm
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cadetpirx 13 Jul, 2021 @ 10:25pm 
List of Eternal forms of HD enemies:
Beheaded Rocketeer:Projectiles home in on the player & deal 2.5x of their damage
Beheaded Firecracker:Projectile leave fire on the ground,& they explode when they hit the player
Beheaded Bomber:The Bombs are bigger,& cluster into smaller bombs
Beheaded Kamikaze:Clusters into bombs upon death,although it takes 50% less damage
Marsh Hopper:Explodes upon death
Gnaar Male:+100% faster movement speed,+50% melee damage
Gnaar Female:+50% faster movement speed,+150% melee damage
Kleer Skeleton:Explosive Chain Balls,+125% movement speed. Splits into 3 mini kleers upon death
Mini Kleer Skeleton:They don't throw chainballs,but they run very fast yet deal little damage. Even though they cannot have eternal forms.
Witch Harpy:Her projectiles travel faster & home in on the player,Shoots projectiles around herself when kicking at the player!
Werebull:Explodes when ramming the player,Doesn't take damage from its own explosions though
Zorg Soldier:Projectiles slightly home in on the player. Has a chance to shoot a white projectile that is explosive.
Zorg Commander:Shoots explosive white projectiles.
Reptiloid:Green Balls are more explosive!
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