Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
1) if you slot a VX3 Chip into some one, they can control 3 SX androids at one time, which basically means you can have your lvl 20 pawn do 3x the work.
2) once you start uploading pawns into the Skycore, you can have them connect to SX bodies to keep doing stuff around the base.
The main downside to SX androids is the SX virus event, which even with a huge stack of security servers, some how always knocks out 1 or 2 of them. Also, depending on if you have a mode for EMI shielding, solar flares will knock out all the SX androids as well, and they cannot travel too far from your base on the world map, as they loose connections strength, so it's a good idea to keep a few meatbags and/or normal androids around base.