Arma 3
[SP/CO-OP 06] World War 2 | Market Garden
RandomTShirtGuy  [developer] 3 Jun, 2018 @ 8:58am
Bugs, Issues & General Feedback
As per usual, if you experience any bugs or issues, please let me know here. Keep in mind, all feedback is really useful, since it lets me know what works and what doesn't. General Feedback is also weclome :D
Last edited by RandomTShirtGuy; 4 Jun, 2018 @ 2:20pm
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Showing 1-4 of 4 comments
Jon Of Arc 6 Jun, 2018 @ 4:31pm 
Cannot play multiplayer since other people cannot join. Double checked mods and we matched.
RandomTShirtGuy  [developer] 7 Jun, 2018 @ 12:17am 
That is really weird. I could play MP during playtests. Are you running a dedicated server or just hosting over Internet/LAN?

It does sound like a common bug that I've had with some friends before. Did you guys try to switch who the host was (say you were the host and they couldn't join, perhaps switching it up so that one of your friends hosts the match)? Hope this helps :D
Last edited by RandomTShirtGuy; 7 Jun, 2018 @ 4:47am
Tristesse 30 Mar, 2020 @ 2:20pm 
As soon as I reached the town where the US Paras are, most of them were dead and there was a german APC sitting in the middle of the street shooting everyone on sight.
RandomTShirtGuy  [developer] 30 Mar, 2020 @ 4:47pm 
The German armoured car is on a trigger when you get close enough. (i.e. it shouldn't rush the paras too fast). Sometimes, however, it gets there and annihilates everything, sometimes it stops further back and sometimes it takes forever to get there. If the AI was more consistent it would be easier to keep it under control but as of now I am far from skilled enough (if it's even possible) to write a script/code to persuade the AI to stay further back/slow down consistently. I could of course remove the car full stop, but IMHO it would be less enjoyable. If you and/or others think it's not an enjoyable enemy I can remove it. Thanks for the feedback regardless, it's much appreciated!

Quick edit: Perhaps if it would lose the autocannon would it be more fun/balanced? Sure, MG's are deadly AF in Arma but not as much as a 20-30mm tube of death. Removing is still an option though.
Last edited by RandomTShirtGuy; 30 Mar, 2020 @ 4:50pm
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