Surviving Mars

Surviving Mars

SkiRich's Mods
 This topic has been pinned, so it's probably important
SkiRich  [developer] 5 Sep, 2021 @ 11:29pm
2
Picard Patch Status
Below will be a list of my mods that I have certified as Picard Patch Compatible. There will be some notes where appropriate and possibly an expectation of new rollout date.
Feel free to reply to this thread with anything you see out of place on my mods due to this patch.

Important Patch Fixes:
The following are still needed for Picard and have been updated/working.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2428123536
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2431231186
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2433157820
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611877948
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2609028695

Mod Status Sorted by Status:

  1. All Domes - Fully compatible and working.
  2. A/C Booster - Fully compatible and working.
  3. Alpha Pins Sort - Fully compatible and working.
  4. Automated Tradepad - Fully compatible and working.
  5. Beacon Rotate - Fully compatible and working.
  6. Better Safari - Fully compatible and working.
  7. Bioluminescent Algae - Fully compatible and working.
  8. Career AI - Fully compatible and working.
  9. Deposit Auto Refill - Fully compatible and working.
  10. Drone Assignment - Fully compatible and working.
  11. Extended Orbit Time - Fully compatible and working.
  12. Extended Relocation Info - Fully compatible and working.
  13. Faster Warehouse - Fully compatible and working.
  14. Flags Anywhere - Fully compatible and working.
  15. Incubator - Fully compatible and working.
  16. Martian Clock - Fully compatible and working.
  17. Martian Death - Fully compatible and working.
  18. Martian Ice Melt - Fully compatible and working.
  19. Martian Thermostat - Fully compatible and working.
  20. Mod Config Reborn - Fully compatible and working.
  21. Mystery Reminder - Fully compatible and working.
  22. NASA Mission Sponsor and all the NASA Rules - Fully compatible and working.
  23. Outsourcing Booster - Fully compatible and working.
  24. Patriot Missile Defense System - Fully compatible and working.
  25. Research Exposure - Fully compatible and working.
  26. Rocket Stock - Fully compatible and working.
  27. Sensor Tower Info - Fully compatible and working.
  28. Sherlock - Fully compatible and working.
  29. Subsurface Depth - Fully compatible and working.
  30. Toggle Work Zone - Fully compatible and working.
  31. Automated Tourism - Fully compatible and working.
  32. Colonist Rebalance - Fully compatible and working.
  33. Elevator A.I. - Fully compatible and working.
  34. Internal Affairs - Fully compatible and working.
  35. NASA Education System - Fully compatible and working.
  36. Shuttle Reservation System - Fully compatible and working.
  37. Traduzione Italiano - TBD
  38. Better Open Farms - Fully compatible and working.
Last edited by SkiRich; 16 Oct, 2021 @ 11:26pm
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Showing 1-15 of 106 comments
Faith 7 Sep, 2021 @ 7:32pm 
Thanks for all the great mods and status report!
ltlrags 7 Sep, 2021 @ 7:49pm 
Thanks for letting us know. You've got your work cut out for you, and I'll patiently help by testing your mods and trying to give you good feedback.
SkiRich  [developer] 7 Sep, 2021 @ 9:47pm 
Thanks. I just spent 5 hours chasing source code for something the devs broke. Its been slow.
SkiRich  [developer] 8 Sep, 2021 @ 1:40am 
Originally posted by 🐾𝕭𝖔𝖇🐱:
Posted this link on my Mod Collection List.

Thanks for the heads-up, and your dedication to the community.

UPDATE:
#25 NASA Mission Sponsor and all the NASA Rules - Fully compatible and working.
This Mod is missing RC Construction, Driller & Harvester.
Should be fixed with the missing RC's.
Try again.
Neocray 8 Sep, 2021 @ 2:08am 
Originally posted by SkiRich:
Thanks. I just spent 5 hours chasing source code for something the devs broke. Its been slow.
Wow. What are your findings?
Slevin 8 Sep, 2021 @ 8:48am 
Hi,

first thank you for supporting these great mods and maybe you can help me. I have mod config reborn installed and as well your mod Faster Warehouse but when i open the mod configurator i can only see 2 text lines:
- Mouse over options...
- Storage space in use: 0.01%
Also no close button for me.

Do i miss something?
Last edited by Slevin; 8 Sep, 2021 @ 8:50am
SkiRich  [developer] 8 Sep, 2021 @ 9:09am 
Originally posted by Slevin:
Hi,

first thank you for supporting these great mods and maybe you can help me. I have mod config reborn installed and as well your mod Faster Warehouse but when i open the mod configurator i can only see 2 text lines:
- Mouse over options...
- Storage space in use: 0.01%
Also no close button for me.

Do i miss something?
Sounds weird. Post a snapshot and tell me your systems specs.
Slevin 8 Sep, 2021 @ 11:48am 
I just saw you have updated again the Mod Config and i had a look again into it and now it seems to work. So i think no screenshot is needed anymore ;)

Thank you ;)
SkiRich  [developer] 8 Sep, 2021 @ 11:56am 
Yeah I left it in debug mode by accident the last time I uploaded it. Thanks for the heads up.
[WPS] Lonesamurai 8 Sep, 2021 @ 12:24pm 
Cheers for all the hard work Ski 10/10!
SkiRich  [developer] 8 Sep, 2021 @ 2:37pm 
Originally posted by Neocray:
Originally posted by SkiRich:
Thanks. I just spent 5 hours chasing source code for something the devs broke. Its been slow.
Wow. What are your findings?
There are massive changes in the games source code. The biggest is the virualization of the different realms (surface, underground, asteroid etc) plus they tweaked just about all the legacy code from all the other DLC's to use the new mechanics. Chasing down what broke is the slowest part of this, since it involved creating debug code and run and gun programming to watch the results. That takes time. The non complex mods are really quick, the massive complex code mods are the horror.
One change they did was an enforcement mechanic to sponsor specific/only assets that I incorporated in to NASA Sponsor. That took me 5 hours to find 3 lines of source code that I needed to change.
Lessons learned.
Last edited by SkiRich; 8 Sep, 2021 @ 2:37pm
SkiRich  [developer] 8 Sep, 2021 @ 5:27pm 
I'm going through what I think are the easy ones first.
SkiRich  [developer] 8 Sep, 2021 @ 5:32pm 
Originally posted by 🐾𝕭𝖔𝖇🐱:
Yea, I figured that. I expect "NASA Education System" to be one of the last ones, and one I like the most of what's left.:lunar2019grinningpig:
Actually the building based mods are not bad. I was going to hit that one up tonight or overnight. Its the colonist mods or the combo asset/colonist mods like Career AI and Automated Tourism that I am dreading, since I know whats in store for the changes.
SkiRich  [developer] 8 Sep, 2021 @ 5:44pm 
Originally posted by 🐾𝕭𝖔𝖇🐱:
Career AI & Tourism, are up there on my list too, only barely under NASA ED, that I've just grown fond of.:lunar2019coolpig:
Yeah those are the big boys of my mods. Thousands of lines of code. Soon.
I very much appreciate all of your hard work.
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