Arma 3
OPTRE: Helljumpers
AlphaDog  [developer] 12 Apr, 2019 @ 3:17pm
Questions and Bug Reporting
Ask questions and report bugs for the mission here.
Last edited by AlphaDog; 8 Aug, 2019 @ 9:10pm
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Showing 1-15 of 29 comments
So, one of the many questions I have are, ACE3's medical system works fine on this mission, however on the Desperate mesures mission i cannot seem to get any of Ace's features to work at all.
AlphaDog  [developer] 13 Apr, 2019 @ 6:32pm 
Originally posted by Gamer Woona:
So, one of the many questions I have are, ACE3's medical system works fine on this mission, however on the Desperate mesures mission i cannot seem to get any of Ace's features to work at all.
That is because Desperate Measures uses an older version of Psycho's Revive, which apparently was not compatible with ACE3's med systems. I'm working on updating my older missions with the updated revive system as well as some new features like dynamic simulation.
Last edited by AlphaDog; 13 Apr, 2019 @ 6:32pm
YoutubeDeclan 17 Jan, 2020 @ 3:45pm 
Does the AI actually heal you?
AlphaDog  [developer] 17 Jan, 2020 @ 6:30pm 
Originally posted by YoutubeDeclan:
Does the AI actually heal you?
If you are talking in the context of the AI reviving you, then the AI will only heal you if the medic revives you. Out of the context of reviving, you can always request any member of your squad to heal you if you are damaged. However, only the medic can heal you back to 100% health.
YoutubeDeclan 19 Jan, 2020 @ 8:45pm 
Yeah. The AI would just leave me to bleed out on the ground.
AlphaDog  [developer] 20 Jan, 2020 @ 9:31am 
Originally posted by YoutubeDeclan:
Yeah. The AI would just leave me to bleed out on the ground.
Did you press the button to call for a medic? I believe it's the 'H' key by default, but just in case it isn't, the documentation for the AIS revive system is in the mission briefing. That should tell you all you need to know.
Nexira Elimus 21 Jan, 2020 @ 3:50pm 
love the mission a lot, but it looks like the anti air defense is set as friendly on the helljumpers mission. so blowing them up made the ai shoot at me and they were marked friendly kills in the endgame screen.
AlphaDog  [developer] 21 Jan, 2020 @ 6:21pm 
Originally posted by Angel De'Haven:
love the mission a lot, but it looks like the anti air defense is set as friendly on the helljumpers mission. so blowing them up made the ai shoot at me and they were marked friendly kills in the endgame screen.
Thank you for reporting this issue! I believe I know how to fix it. I'll try to have a patch out soon.
Last edited by AlphaDog; 21 Jan, 2020 @ 6:22pm
AlphaDog  [developer] 26 Jan, 2020 @ 3:30pm 


Originally posted by AlphaDog:
Originally posted by Angel De'Haven:
love the mission a lot, but it looks like the anti air defense is set as friendly on the helljumpers mission. so blowing them up made the ai shoot at me and they were marked friendly kills in the endgame screen.
Thank you for reporting this issue! I believe I know how to fix it. I'll try to have a patch out soon.
This issue has been fixed in update 1.06, which I just released today. Please let me know of any other issues you encounter. Thanks for playing!
Last edited by AlphaDog; 26 Jan, 2020 @ 3:31pm
Riolu Gaming 30 Aug, 2020 @ 1:00am 
Once the ODST hit the ground i cant move, please help.
AlphaDog  [developer] 30 Aug, 2020 @ 9:23am 
Originally posted by My Pet Russian:
Once the ODST hit the ground i cant move, please help.
Are you stuck in the drop pod or are you not able to move once you eject from it? Are you using only the mods that are required to play the mission?
Last edited by AlphaDog; 30 Aug, 2020 @ 9:32am
IssYaBoiRaven 10 Apr, 2021 @ 5:32pm 
hey so i can't use this for my server for some reason, where does this load into the arma folder, is it in the optre mod or in the game folder?
AlphaDog  [developer] 10 Apr, 2021 @ 6:41pm 
Originally posted by issyaboikarasu:
hey so i can't use this for my server for some reason, where does this load into the arma folder, is it in the optre mod or in the game folder?
This is a mission that is not part of the OPTRE mod. All you need to do to use this on a server is put the mission's pbo file in the mpmissions folder on the server's main directory and include it in the mission cycle or missionWhitelist of the server.cfg. Hope this helps clear things up. If you need to get the pbo file, then just use the Steam Workshop Downloader {LINK REMOVED}. If you need any more assistance please let me know.
Corey 8 Jun, 2021 @ 4:31pm 
Dumb question, but how do I get out of the drop pod? I've tried V and looking for emergency locks but no luck.
AlphaDog  [developer] 8 Jun, 2021 @ 6:51pm 
Originally posted by coreythefemininemale:
Dumb question, but how do I get out of the drop pod? I've tried V and looking for emergency locks but no luck.
You should be able to use the action menu (scroll wheel) and the action to eject from the pod should be visible. Arma treats the pod like a standard vehicle in terms of available actions. If you need any further assistance, then please let me know.
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