Garry's Mod

Garry's Mod

Bio-Annihilation Extended (Unofficial)
GɑbʮXeƞσ 21 Dec, 2018 @ 3:15pm
I have a bug I'm a little fed up
So actually when the mod is activated and all right when I die even when I'm not infected I turn into a zombie and also I do not have the same animation when they run the zombies that's all I hope I would have no more bug like goodbye!

ps: I love this mod and I love when there are updates (:
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Showing 1-4 of 4 comments
GaussTheWizard  [developer] 21 Dec, 2018 @ 6:46pm 
You might have accidentally enabled a convar: ba_walkingdead, which causes everything to become a zombie regardless of infection.

You can turn it off either in the configuration menu, or by typing "ba_walkingdead 0" into the console.
Last edited by GaussTheWizard; 21 Dec, 2018 @ 6:46pm
GɑbʮXeƞσ 22 Dec, 2018 @ 2:25pm 
thanks for the order but for the fact that it does not have the normal animation when it runs yes because it runs like a npc citizen in all I can do how and I also looked if it was not a trick animation for the npc bah it's not because of that how can I do?

Last edited by GɑbʮXeƞσ; 22 Dec, 2018 @ 2:35pm
GɑbʮXeƞσ 22 Dec, 2018 @ 2:32pm 
ah yes and I have an idea, in fact when you kill the npc infected without exploding his head, bah he wakes up by lifting the ragdolls that's all I like to propose idea and I'll post some idea if i find some ciao!
Last edited by GɑbʮXeƞσ; 22 Dec, 2018 @ 2:35pm
GaussTheWizard  [developer] 22 Dec, 2018 @ 4:26pm 
The zombies do not have unique animations; they are supposed to be derived from citizen animations.
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Showing 1-4 of 4 comments
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