Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Official DEI Realism 1.6
Scipio  [developer] 3 Aug, 2018 @ 6:21pm
SUGGESTIONS
Please put any suggestions you have for this mod below
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Showing 1-15 of 15 comments
Pinhead Larry 5 Oct, 2018 @ 8:50pm 
Does this work with the new DEI beta?
Scipio  [developer] 5 Oct, 2018 @ 10:32pm 
Yes, and without it as well Larry
Doom 1 Mar, 2019 @ 2:06pm 
Make historical mod for rome compatible with urs ... it works for regular DEI but not Realism
COCKHEAD 1 Mar, 2019 @ 5:02pm 
My suggestion is to increase army and agent caps so we can get more governers lookijg after provinces without sacrificing armies on the fronts
COCKHEAD 1 Mar, 2019 @ 7:07pm 
And more edicts!!! Its not like they are overpowered because with your mods they give negatives aswell
Doom 8 Mar, 2019 @ 1:51pm 
Can u also enable region trading ?? or gifting ?? i find it sometimes better to lose a city and lower imperium rather than risk open civil war.
Doom 17 Mar, 2019 @ 12:46pm 
the stratepy or subjucation can only allow u to levi 1 unit ... just 1 ... at least should be 3 i think .. think it over
Doom 18 Mar, 2019 @ 2:54pm 
can u add the location of wonders on the map ?? there are mods for it but i like the map of DEI better ... more alife
Scipio  [developer] 18 Mar, 2019 @ 4:11pm 
Originally posted by Doom:
Can u also enable region trading ?? or gifting ?? i find it sometimes better to lose a city and lower imperium rather than risk open civil war.

Possibly down the line

Originally posted by Doom:
the stratepy or subjucation can only allow u to levi 1 unit ... just 1 ... at least should be 3 i think .. think it over

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1529229295

Originally posted by Doom:
can u add the location of wonders on the map ?? there are mods for it but i like the map of DEI better ... more alife

I'll look into

By the way. I suggest joining our discord channel if you please! We have a lot of discussions about development decisions and would love to have another person around to provide further feedback and suggestions.

https://discord.gg/twHWumB

We hope to see you there Doom :D
Ghostler 24 Mar, 2019 @ 12:17pm 
I'm not sure if this is DEI or Realism, but the AI seem absurdly aggressive. As maceadonia, who the only people I declared war on was Epirus, I found myself at war with Sparta, Larissa, Athens, all 3 Thrace tribes (one of which I had a NAP and Trade deal with), Egypt, Rome, and someone from across the Danbui. All within a few turns of each other. They just all dogpiled on me. If the Aggression of the AI was toned down by maybe 5-10% it would be a bit more reasonable, IMO.
Scipio  [developer] 2 Apr, 2019 @ 11:12pm 
Originally posted by Brandon:
I'm not sure if this is DEI or Realism, but the AI seem absurdly aggressive. As maceadonia, who the only people I declared war on was Epirus, I found myself at war with Sparta, Larissa, Athens, all 3 Thrace tribes (one of which I had a NAP and Trade deal with), Egypt, Rome, and someone from across the Danbui. All within a few turns of each other. They just all dogpiled on me. If the Aggression of the AI was toned down by maybe 5-10% it would be a bit more reasonable, IMO.

Some adjustments coming in the next update :D
Last edited by Scipio; 2 Apr, 2019 @ 11:12pm
Euer Hochwürgen 18 Apr, 2019 @ 8:45pm 
Is there somewhere a documentary for this Mod which describes the changes to DeI in detail? It would really really help to decide wether to play with it or stay with DeI and to recognize if other submods work correctly or you just looking at another change made by Realism, that you just dont know about.
Paidas Demetriou 25 Apr, 2019 @ 12:44pm 
I dont understand why threre is no more the option of negotiate a faction to become your client state. I sugges to have this option back (great mod tho).
The Grimwar 13 Dec, 2019 @ 2:31pm 
Originally posted by Paidas Demetriou:
I dont understand why threre is no more the option of negotiate a faction to become your client state. I sugges to have this option back (great mod tho).

Yes, please, and does tjhis Mod affect saved games? Is it playable with games that didn't start out using this mod?
Zap Rowsdower 26 May, 2020 @ 11:29pm 
I love all of the changes that this makes with 99% of the factions, however with Carthage the more expensive units and buildings make the early game a pretty big slog. Is there any possibility of a reduced unit and/or building cost submod for realism? As carthage its nearly impossible to not have massive public order problems and rebellions as the more expensive units and buildings make it impossible to construct enough PO buildings or recruit enough armies to defend yourself and patrol regions to raise public order.
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