Europa Universalis IV

Europa Universalis IV

Entspannungs Balance CRW Version
TitanFury[SPQR]  [developer] 15 Sep, 2018 @ 2:10am
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Showing 1-7 of 7 comments
shinomochikomi 2 Jan, 2020 @ 2:30am 
There's an issue with this mod and Extended Timeline. The modifier that gives -2 colonists until you embrace the renaissance causes the fund colonists decision for norse nations to not work. Because of this Iceland and Greenland can't be colonized until way later in the game.
Is it possible to add an exception for norse nations to this modifier?
Last edited by shinomochikomi; 2 Jan, 2020 @ 3:31am
TitanFury[SPQR]  [developer] 2 Jan, 2020 @ 11:17am 
I will modify it on the next update, thanks for it
shinomochikomi 13 Jan, 2020 @ 2:43am 
I'm having a bug where privateers automatically become unassigned from a trade node after a month. I'm not getting this issue with vanilla or plain ET so I think a mod from your collection might be causing it.
TitanFury[SPQR]  [developer] 19 Jan, 2020 @ 10:01pm 
@shinomochikomi i never saw something like it, what mods are u using and what version?
shinomochikomi 29 Jan, 2020 @ 8:25pm 
Originally posted by Titan Fury SPQR:
@shinomochikomi i never saw something like it, what mods are u using and what version?
1.29.3
Extended Timeline
HaREM: Heirs and Rulers Education Mod for CRW
Entspannungs Balance CRW Version
1.29 Complete Roman World [ET Sub Mod]

Privateers work fine as long as they are privateering in the home trade node. It's only when they privateer a different trade node that they become unassigned after a month.
Last edited by shinomochikomi; 3 Mar, 2020 @ 7:06pm
Amerin 24 Dec, 2020 @ 11:48am 
1.30.4
uhh it is in fact adding +3 to ruler attributes but doesn't change the range, so everyone at the start have in worst case scenario get a 3/3/3 ruler.
I tried it only with your mods and extended timeline.
Last edited by Amerin; 24 Dec, 2020 @ 11:54am
Faustus 31 Jul, 2023 @ 2:12am 
I am using Extended and this mod + two of your other rome related mods, Expansion level decided to disappear for no reason after I PUd Brandenburg

EDIT - I tested it and there seems to be a minor issue with "entspannung_modifier_triggered_expansion_5" getting triggered. the reason being - game removes entspannung_modifier_triggered_expansion_4 because I am above the limit of that trait, but since I don't satisfy the requirements for entspannung_modifier_triggered_expansion_5(namely 100 cities) I am playing without a trait now.

all in all, trait punishes playing tall since high development without sufficient amount of cities removes the trait altogether
Last edited by Faustus; 31 Jul, 2023 @ 4:57am
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