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In any case, I think things like these should be fleshed out more. As of now, it just felt frustrating, as they just seem to railroad you down the path of the collapse of the empire, there's nothing you can do about it, and it seem to happen irregardless of the general conditions (I actually had +3 stability and low national unrest and was doing pretty well after I recovered a large chunks of Gallia after the third century rebellion).
There's another event in Great Britan on these lines, again I don't know if it's from this mod or base ET, that IMHO works a lot better: you are promted with the invasion of britons, several british provinces get their culture changes and end up with new cores from the british minor nations (but without wiping the roman cores), and you're offered the choice to either retire from Britain peacefully, or fight a massive separatist rebellion. I feel that the barbarian migrations of the migration era should work the same. Players should have a chance to fight against them.
I know about ET's barbarian invasion mechanic, but no barbarian state has yet to declare war on me (possibly because I managed to create a healthy cushion of vassals around my german border?)
It just happened again, now with the Vandals, who occupied all the northwest african coast without any chance to fight them. It seems a set of events who tries to force the breakdown of the western part of the empire to the ET's standard post-western empire fall start. I'll try to grab a screenshot if it happens again.
Also, list of gameplay mods I'm using:
Estended Timeline, ET Gameplay changes, Complete Roman World, Entspannung Balance for CRW, HaREM for CRW, The Idea Variation + ET patch, Assasination Espionage Option.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1602798998
The situation before the event: Burgundy (as in, the small tribe next the roman border when you start during the late classical era) does not exhist on the map anymore. It was conquered by other german tribes. The region is currently of gallic culture, reconquered from Gallia, created during the third century crisis/rebellion. It doesn't have significantly high urest.
The outcome:
Burgundy appears out of thin air in one of my previously owned areas.
The provinces, which were previously my and Gallia's cores, are now Burgundian cores only.
To be clear, I kinda like the idea, it's the execution that is bad. I don't think that the Roman Empire should pass through the migration era unscathed, it's just the automatic dismanlting, without giving the player a say on the matter or a chance to fight against it, that is frustrating.
-Edited because Steam seems to get confused if you link more than one screenshot (or at least that's what happened on my side), so I linked the album instead-
Again, thank you for the idea about the barbarian invasions and for the patience.
I think that is added by ET Gameplay changes
Oh, good to know. Thanks!
Thanks for the help