Europa Universalis IV

Europa Universalis IV

1.37 Complete Roman World [Rome/Byzantium ET Sub Mod]
TitanFury[SPQR]  [developer] 15 Sep, 2018 @ 1:17am
Sugestions
If you have any sugestions, there is. Write down and if we like it, we will add it on mod
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Showing 1-15 of 23 comments
So far, I like this mod a lot. I would suggest doing something with the ERE's missions, while most of them work, it is a bit odd when you're Chalcedonian and recieve Patriarch Authority from completing missions. I don't know how viable it is due to the multiple different start dates, but it's something to think about.
LORDEDOSRATOS  [developer] 3 Dec, 2018 @ 8:58am 
The reward for the missions are the Patriarch Autority because of the different start dates, we can't do so much about it, sorry, but we'll see if we can improve something on that question.
lordvetinari 25 Dec, 2018 @ 12:24am 
I just had two events, as the Roman Empire in the Migration Era, that gave away without any choice on my part basically the whole Iberian Peninsula to the Suebi and the Visigoths. Is it from this mod or base Extended Timeline?

In any case, I think things like these should be fleshed out more. As of now, it just felt frustrating, as they just seem to railroad you down the path of the collapse of the empire, there's nothing you can do about it, and it seem to happen irregardless of the general conditions (I actually had +3 stability and low national unrest and was doing pretty well after I recovered a large chunks of Gallia after the third century rebellion).

There's another event in Great Britan on these lines, again I don't know if it's from this mod or base ET, that IMHO works a lot better: you are promted with the invasion of britons, several british provinces get their culture changes and end up with new cores from the british minor nations (but without wiping the roman cores), and you're offered the choice to either retire from Britain peacefully, or fight a massive separatist rebellion. I feel that the barbarian migrations of the migration era should work the same. Players should have a chance to fight against them.
LORDEDOSRATOS  [developer] 25 Dec, 2018 @ 4:32pm 
We will take a look at this, but in the meantime, I'd like to ask you some questions. Were you fighting against the Suebi and the Visigoths? They occupied Iberia?
lordvetinari 26 Dec, 2018 @ 1:22am 
No. I was fighting some particularist rebels around the empire, and I was in a truce with Gallia, waiting for it to expire in order to be able to grab back the last few provinces.
I know about ET's barbarian invasion mechanic, but no barbarian state has yet to declare war on me (possibly because I managed to create a healthy cushion of vassals around my german border?)
It just happened again, now with the Vandals, who occupied all the northwest african coast without any chance to fight them. It seems a set of events who tries to force the breakdown of the western part of the empire to the ET's standard post-western empire fall start. I'll try to grab a screenshot if it happens again.

Also, list of gameplay mods I'm using:
Estended Timeline, ET Gameplay changes, Complete Roman World, Entspannung Balance for CRW, HaREM for CRW, The Idea Variation + ET patch, Assasination Espionage Option.
Last edited by lordvetinari; 26 Dec, 2018 @ 1:30am
lordvetinari 26 Dec, 2018 @ 3:35am 
It happened again, this time with Burgundy. Here's some screenshots.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1602798998

The situation before the event: Burgundy (as in, the small tribe next the roman border when you start during the late classical era) does not exhist on the map anymore. It was conquered by other german tribes. The region is currently of gallic culture, reconquered from Gallia, created during the third century crisis/rebellion. It doesn't have significantly high urest.

The outcome:
Burgundy appears out of thin air in one of my previously owned areas.
The provinces, which were previously my and Gallia's cores, are now Burgundian cores only.

To be clear, I kinda like the idea, it's the execution that is bad. I don't think that the Roman Empire should pass through the migration era unscathed, it's just the automatic dismanlting, without giving the player a say on the matter or a chance to fight against it, that is frustrating.

-Edited because Steam seems to get confused if you link more than one screenshot (or at least that's what happened on my side), so I linked the album instead-
Last edited by lordvetinari; 26 Dec, 2018 @ 6:46am
LORDEDOSRATOS  [developer] 26 Dec, 2018 @ 9:24am 
I've spoken with Byzantium Great Again, and he is correcting that. The files say that there is a pacific option, but that seems to not being implemented on the game. We liked your idea a lot, thank you, and sorry for the problems you're undergoing. That is really a problem, and we will correct that, but BGA isn't at home, so as soon as he returns, which can take a while, we'll update the mod and correct these problems.

Again, thank you for the idea about the barbarian invasions and for the patience.
lordvetinari 26 Dec, 2018 @ 10:21am 
Hey, don't worry! It's the holiday season, no one is expected to work, even on hobby projects. Thank you for looking into that, I'm glad you liked my idea.
Boomillennial 6 Mar, 2019 @ 12:27pm 
Originally posted by lordvetinari:
No. I was fighting some particularist rebels around the empire, and I was in a truce with Gallia, waiting for it to expire in order to be able to grab back the last few provinces.
I know about ET's barbarian invasion mechanic, but no barbarian state has yet to declare war on me (possibly because I managed to create a healthy cushion of vassals around my german border?)
It just happened again, now with the Vandals, who occupied all the northwest african coast without any chance to fight them. It seems a set of events who tries to force the breakdown of the western part of the empire to the ET's standard post-western empire fall start. I'll try to grab a screenshot if it happens again.

Also, list of gameplay mods I'm using:
Estended Timeline, ET Gameplay changes, Complete Roman World, Entspannung Balance for CRW, HaREM for CRW, The Idea Variation + ET patch, Assasination Espionage Option.

I think that is added by ET Gameplay changes
lordvetinari 16 Mar, 2019 @ 12:36am 
Originally posted by ryan_hebert:
I think that is added by ET Gameplay changes

Oh, good to know. Thanks!
LORDEDOSRATOS  [developer] 15 Apr, 2019 @ 1:58pm 
Originally posted by ryan_hebert:
Originally posted by lordvetinari:
No. I was fighting some particularist rebels around the empire, and I was in a truce with Gallia, waiting for it to expire in order to be able to grab back the last few provinces.
I know about ET's barbarian invasion mechanic, but no barbarian state has yet to declare war on me (possibly because I managed to create a healthy cushion of vassals around my german border?)
It just happened again, now with the Vandals, who occupied all the northwest african coast without any chance to fight them. It seems a set of events who tries to force the breakdown of the western part of the empire to the ET's standard post-western empire fall start. I'll try to grab a screenshot if it happens again.

Also, list of gameplay mods I'm using:
Estended Timeline, ET Gameplay changes, Complete Roman World, Entspannung Balance for CRW, HaREM for CRW, The Idea Variation + ET patch, Assasination Espionage Option.

I think that is added by ET Gameplay changes





Thanks for the help
shinomochikomi 9 Jan, 2020 @ 2:10am 
Would it be possible to make the decision to form Carthage into a separate mod? I don't think it makes sense for sunni Tunisia to reform Carthage and punic culture. Maybe there could be a date modifier so you can only form it earlier in the game when there was still some punic culture there historically.
LOLDiamond 17 Jun, 2020 @ 2:29am 
Perhaps some method by which a foreign dynasty can gain legitimacy in the eyes of the Roman people if it's possible to add in
some alternate history events/missions for managing to keep Rome together well past it's collapse date could be a fun add.
Plauge_Dragon 13 May, 2021 @ 8:01pm 
More missions for Byzantium. That's all I wish for, honestly.
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