ARK: Survival Evolved

ARK: Survival Evolved

ARK Additions: The Collection!
Kazaanh 2021 年 8 月 15 日 下午 12:56
Reduce Acro/Brachio spawns?
Heyo, is there any way to limit their spawn to be around 2-8 per map?

I have got some test with this but they always spawn in several numbers.

DinoSpawnWeightMultipliers=(DinoNameTag="Acrocanthosaurus_Character_BP_C",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.005,SpawnWeightMultiplier=0.100000)

Even tried with SpawnWeightMultiplier=0.040000), but no good results
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nairbdryb 2021 年 8 月 16 日 下午 9:49 
try setting spawn limit percentage even lower and preform a dino wipe.
Kazaanh 2021 年 8 月 17 日 下午 2:06 
引用自 nairbdryb
try setting spawn limit percentage even lower and preform a dino wipe.

So it applies to global dino count? Counts all maximum possible from each spawn everywhere where it can spawn?
nairbdryb 2021 年 8 月 18 日 上午 9:11 
yes, so if you set it to 0.001 it would be .1% of dinos on the map are allowed to be the specified creature
Chilli_ix 2021 年 11 月 26 日 上午 2:35 
Did you manage to figure this out? Im playing on genesis 2 and Acros and Brachios are literally spawning everywhere
Kazaanh 2021 年 11 月 26 日 上午 5:15 
引用自 Chilli_ix
Did you manage to figure this out? Im playing on genesis 2 and Acros and Brachios are literally spawning everywhere

Heyo , Yes and No.

Its quite complicated system, but lemme explain a bit.

Its a settings that overrided global spawns set by mods/other modifiers.
OverrideSpawnLimitPercentage=True

SpawnLimitPercentage=0.011000 <- This is a % based. Imagine that each map is filled with tons of tons of Spawner-Nest and it affects every single one where brachio/acro was set to be able to spawn.

Like Brachio is worst offender because i think he can spawn literaly everywhere. By setting SpawnLimitPercentage=0.011000 you set max number of Brachio to like 0.01% per single Spawn-Point. And there is a TONS. So you have thousands of these checks and all of them can spawn 1 brachio. But usually caps out at 1 Brachio Max possible spawn. Sadly can't do much about it, it will always spawn at least 1 minimum.

But you can counter-spawn it with weight system SpawnWeightMultiplier=0.005000 , before it will spawn Brachio it will roll from all available dino-pool and each dino have specific WeightMultiplier. You can tinker with it and set it for even lower. But if you set it too low after initial dino-destroy-command they might take quite bit to respawn when you kill them.

  • DinoSpawnWeightMultipliers=(DinoNameTag="Acrocanthosaurus_Character_BP_C",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.011000,SpawnWeightMultiplier=0.080000)
  • DinoSpawnWeightMultipliers=(DinoNameTag="Brachiosaurus_Character_BP_Aberrant_C",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.005000,SpawnWeightMultiplier=0.005000)
  • DinoSpawnWeightMultipliers=(DinoNameTag="Brachiosaurus_Character_BP_C",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.005000,SpawnWeightMultiplier=0.005000)


DinoClassDamageMultipliers=(ClassName="Acrocanthosaurus_Character_BP_C",Multiplier=2.5)

Acro's spawn with this are fine, there are not many around redwoods, and you can find few around top mountains/river too. I like to give them more wild damage so they stay more alive ( they tend to bite brachios and die out ) Or get banged up by paracers in redwood.

Oh you can pretty much fix Spino survival rate too, just up their Wild Damage x3 and piranhas won't kill them anymore.
最后由 Kazaanh 编辑于; 2021 年 11 月 26 日 上午 5:17
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