ARK: Survival Evolved

ARK: Survival Evolved

ARK Additions: The Collection!
Kazaanh 2021 年 8 月 15 日 下午 12:56
Reduce Acro/Brachio spawns?
Heyo, is there any way to limit their spawn to be around 2-8 per map?

I have got some test with this but they always spawn in several numbers.

DinoSpawnWeightMultipliers=(DinoNameTag="Acrocanthosaurus_Character_BP_C",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.005,SpawnWeightMultiplier=0.100000)

Even tried with SpawnWeightMultiplier=0.040000), but no good results
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nairbdryb 2021 年 8 月 16 日 下午 9:49 
try setting spawn limit percentage even lower and preform a dino wipe.
Kazaanh 2021 年 8 月 17 日 下午 2:06 
引用自 nairbdryb
try setting spawn limit percentage even lower and preform a dino wipe.

So it applies to global dino count? Counts all maximum possible from each spawn everywhere where it can spawn?
nairbdryb 2021 年 8 月 18 日 上午 9:11 
yes, so if you set it to 0.001 it would be .1% of dinos on the map are allowed to be the specified creature
Chilli_ix 2021 年 11 月 26 日 上午 2:35 
Did you manage to figure this out? Im playing on genesis 2 and Acros and Brachios are literally spawning everywhere
Kazaanh 2021 年 11 月 26 日 上午 5:15 
引用自 Chilli_ix
Did you manage to figure this out? Im playing on genesis 2 and Acros and Brachios are literally spawning everywhere

Heyo , Yes and No.

Its quite complicated system, but lemme explain a bit.

Its a settings that overrided global spawns set by mods/other modifiers.
OverrideSpawnLimitPercentage=True

SpawnLimitPercentage=0.011000 <- This is a % based. Imagine that each map is filled with tons of tons of Spawner-Nest and it affects every single one where brachio/acro was set to be able to spawn.

Like Brachio is worst offender because i think he can spawn literaly everywhere. By setting SpawnLimitPercentage=0.011000 you set max number of Brachio to like 0.01% per single Spawn-Point. And there is a TONS. So you have thousands of these checks and all of them can spawn 1 brachio. But usually caps out at 1 Brachio Max possible spawn. Sadly can't do much about it, it will always spawn at least 1 minimum.

But you can counter-spawn it with weight system SpawnWeightMultiplier=0.005000 , before it will spawn Brachio it will roll from all available dino-pool and each dino have specific WeightMultiplier. You can tinker with it and set it for even lower. But if you set it too low after initial dino-destroy-command they might take quite bit to respawn when you kill them.

  • DinoSpawnWeightMultipliers=(DinoNameTag="Acrocanthosaurus_Character_BP_C",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.011000,SpawnWeightMultiplier=0.080000)
  • DinoSpawnWeightMultipliers=(DinoNameTag="Brachiosaurus_Character_BP_Aberrant_C",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.005000,SpawnWeightMultiplier=0.005000)
  • DinoSpawnWeightMultipliers=(DinoNameTag="Brachiosaurus_Character_BP_C",OverrideSpawnLimitPercentage=True,SpawnLimitPercentage=0.005000,SpawnWeightMultiplier=0.005000)


DinoClassDamageMultipliers=(ClassName="Acrocanthosaurus_Character_BP_C",Multiplier=2.5)

Acro's spawn with this are fine, there are not many around redwoods, and you can find few around top mountains/river too. I like to give them more wild damage so they stay more alive ( they tend to bite brachios and die out ) Or get banged up by paracers in redwood.

Oh you can pretty much fix Spino survival rate too, just up their Wild Damage x3 and piranhas won't kill them anymore.
最後修改者:Kazaanh; 2021 年 11 月 26 日 上午 5:17
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