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<defName>Autodoor Antique</defName>
<label>Antique autodoor</label>
<description>Divides rooms. Powered operation allows people to move through the door without slowing down.</description>
<statBases>
<WorkToBuild>1100</WorkToBuild>
</statBases>
<graphicData>
<texPath>Things/Building/Furniture/DoorOld_Mover</texPath>
<graphicClass>Graphic_Single</graphicClass>
<damageData>
<!-- no damage marks because they don't move with the door
<rect>(0,0.12,1,0.76)</rect>-->
<enabled>false</enabled>
</damageData>
</graphicData>
<uiIconPath>Things/Building/Furniture/DoorOld_MenuIcon</uiIconPath>
<costList>
<Steel>40</Steel>
<ComponentIndustrial>2</ComponentIndustrial>
</costList>
<costStuffCount>25</costStuffCount>
<comps>
<li Class="CompProperties_Power">
<compClass>CompPowerTrader</compClass>
<basePowerConsumption>50</basePowerConsumption>
</li>
<li Class="CompProperties_Breakdownable"/>
</comps>
<designationHotKey>Misc12</designationHotKey>
<designationCategory>OldStyleFurniture</designationCategory>
<researchPrerequisites>
<li>Autodoors</li>
</researchPrerequisites>
<constructionSkillPrerequisite>6</constructionSkillPrerequisite>
</ThingDef>
I modded it in myself, you can add it to Building_WindowWall