DayZ
BuilderItems
Requests
Post requests for assets in this format:

Image of asset you want to be made spawnable.

Location of where it can be found the asset

If you know it, the name/directory of the model of said asset.
Последно редактиран от Not A Banana; 15 ноем. 2018 в 18:01
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Not A Banana  [разработчик] 15 ноем. 2018 в 18:06 
Example request:

https://i.imgur.com/8vJNasT.jpg

Found at balota near the main road / 4698, 2454

Roadblock_Pillbox.p3d
Can you pls make a video how to setup this mod on a Rented server so you can Build with our friends
Първоначално публикувано от SNMarcel Haze:
Can you pls make a video how to setup this mod on a Rented server so you can Build with our friends
I would be very interested in this too
Not A Banana  [разработчик] 16 ноем. 2018 в 10:27 
Jacob_Mango is coming out with a mod that will do that soonish.
VERY INTERESTED IN YOUR WORK !
Hello, thanks for your mod it's amazing.
I have 2 request (I don't have any screen)
1st: "Lunapark_Bumper_Car.p3d" It's in "addons\structures_specific\Lunapark"
2nd: "Lunapark_Carousel_Small.p3d" It's in "addons\structures_specific\Lunapark"

I will probably ask more later if it's not a problem for you if i don't have screen. Is it ?
Not A Banana  [разработчик] 27 ноем. 2018 в 9:32 
@Nehr Actually *just* pushed an update that added both of those!
^^ Thanks. There is all items of the game or some are still missing ?
Последно редактиран от Nehr; 27 ноем. 2018 в 9:36
Not A Banana  [разработчик] 27 ноем. 2018 в 9:38 
Most items, very few are missing. Mostly models you wouldnt want to use anyway I think
Thanks again, now i just need to try this update.
It's me again :D
I have 2 more request:
1st: Train_Wagon_Flat.p3d It's in "addons\structures_wrecks\Trains"
2nd: Train_Wagon_Tanker.p3d It's in "addons\structures_wrecks\Trains"
i would love the prison bridge for my server i think you mentioned you had it for copy & past in your video ..do you have any links to it ?
all would be appreciated.
Can you update the video, it's a bit out of date since when copying and pasting the buildings we've added to a custom file for example "CustomBuildings.c" the output of what's been copied to clipboard is different. Do we still do void Addbuildings() [our copied building coords]?
I, for one, would be ecstatic to see more inventory item models in a static format. Have plans to make custom traders and it would be nice to lay out a few items on a table or shelf near the trader that they sell. You already have food items and firearms, how about tools, melee weapons, clothing, electronics, tents, barrels, etc, etc, etc.
Последно редактиран от NachoNinjaGnome44; 7 септ. 2019 в 16:03
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