DayZ
BuilderItems
Not A Banana  [geliştirici] 15 Kas 2018 @ 17:58
Requests
Post requests for assets in this format:

Image of asset you want to be made spawnable.

Location of where it can be found the asset

If you know it, the name/directory of the model of said asset.
En son Not A Banana tarafından düzenlendi; 15 Kas 2018 @ 18:01
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Not A Banana  [geliştirici] 15 Kas 2018 @ 18:06 
Example request:

https://i.imgur.com/8vJNasT.jpg

Found at balota near the main road / 4698, 2454

Roadblock_Pillbox.p3d
Can you pls make a video how to setup this mod on a Rented server so you can Build with our friends
İlk olarak SNMarcel Haze tarafından gönderildi:
Can you pls make a video how to setup this mod on a Rented server so you can Build with our friends
I would be very interested in this too
Not A Banana  [geliştirici] 16 Kas 2018 @ 10:27 
Jacob_Mango is coming out with a mod that will do that soonish.
VERY INTERESTED IN YOUR WORK !
Hello, thanks for your mod it's amazing.
I have 2 request (I don't have any screen)
1st: "Lunapark_Bumper_Car.p3d" It's in "addons\structures_specific\Lunapark"
2nd: "Lunapark_Carousel_Small.p3d" It's in "addons\structures_specific\Lunapark"

I will probably ask more later if it's not a problem for you if i don't have screen. Is it ?
Not A Banana  [geliştirici] 27 Kas 2018 @ 9:32 
@Nehr Actually *just* pushed an update that added both of those!
^^ Thanks. There is all items of the game or some are still missing ?
En son Nehr tarafından düzenlendi; 27 Kas 2018 @ 9:36
Not A Banana  [geliştirici] 27 Kas 2018 @ 9:38 
Most items, very few are missing. Mostly models you wouldnt want to use anyway I think
Thanks again, now i just need to try this update.
It's me again :D
I have 2 more request:
1st: Train_Wagon_Flat.p3d It's in "addons\structures_wrecks\Trains"
2nd: Train_Wagon_Tanker.p3d It's in "addons\structures_wrecks\Trains"
i would love the prison bridge for my server i think you mentioned you had it for copy & past in your video ..do you have any links to it ?
all would be appreciated.
Can you update the video, it's a bit out of date since when copying and pasting the buildings we've added to a custom file for example "CustomBuildings.c" the output of what's been copied to clipboard is different. Do we still do void Addbuildings() [our copied building coords]?
I, for one, would be ecstatic to see more inventory item models in a static format. Have plans to make custom traders and it would be nice to lay out a few items on a table or shelf near the trader that they sell. You already have food items and firearms, how about tools, melee weapons, clothing, electronics, tents, barrels, etc, etc, etc.
En son NachoNinjaGnome44 tarafından düzenlendi; 7 Eyl 2019 @ 16:03
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