DayZ
BuilderItems
Not A Banana  [ผู้พัฒนา] 15 พ.ย. 2018 @ 5: 58pm
Requests
Post requests for assets in this format:

Image of asset you want to be made spawnable.

Location of where it can be found the asset

If you know it, the name/directory of the model of said asset.
แก้ไขล่าสุดโดย Not A Banana; 15 พ.ย. 2018 @ 6: 01pm
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กำลังแสดง 1-15 จาก 32 ความเห็น
Not A Banana  [ผู้พัฒนา] 15 พ.ย. 2018 @ 6: 06pm 
Example request:

https://i.imgur.com/8vJNasT.jpg

Found at balota near the main road / 4698, 2454

Roadblock_Pillbox.p3d
Can you pls make a video how to setup this mod on a Rented server so you can Build with our friends
โพสต์ดั้งเดิมโดย SNMarcel Haze:
Can you pls make a video how to setup this mod on a Rented server so you can Build with our friends
I would be very interested in this too
Not A Banana  [ผู้พัฒนา] 16 พ.ย. 2018 @ 10: 27am 
Jacob_Mango is coming out with a mod that will do that soonish.
VERY INTERESTED IN YOUR WORK !
Hello, thanks for your mod it's amazing.
I have 2 request (I don't have any screen)
1st: "Lunapark_Bumper_Car.p3d" It's in "addons\structures_specific\Lunapark"
2nd: "Lunapark_Carousel_Small.p3d" It's in "addons\structures_specific\Lunapark"

I will probably ask more later if it's not a problem for you if i don't have screen. Is it ?
Not A Banana  [ผู้พัฒนา] 27 พ.ย. 2018 @ 9: 32am 
@Nehr Actually *just* pushed an update that added both of those!
^^ Thanks. There is all items of the game or some are still missing ?
แก้ไขล่าสุดโดย Nehr; 27 พ.ย. 2018 @ 9: 36am
Not A Banana  [ผู้พัฒนา] 27 พ.ย. 2018 @ 9: 38am 
Most items, very few are missing. Mostly models you wouldnt want to use anyway I think
Thanks again, now i just need to try this update.
It's me again :D
I have 2 more request:
1st: Train_Wagon_Flat.p3d It's in "addons\structures_wrecks\Trains"
2nd: Train_Wagon_Tanker.p3d It's in "addons\structures_wrecks\Trains"
i would love the prison bridge for my server i think you mentioned you had it for copy & past in your video ..do you have any links to it ?
all would be appreciated.
Can you update the video, it's a bit out of date since when copying and pasting the buildings we've added to a custom file for example "CustomBuildings.c" the output of what's been copied to clipboard is different. Do we still do void Addbuildings() [our copied building coords]?
I, for one, would be ecstatic to see more inventory item models in a static format. Have plans to make custom traders and it would be nice to lay out a few items on a table or shelf near the trader that they sell. You already have food items and firearms, how about tools, melee weapons, clothing, electronics, tents, barrels, etc, etc, etc.
แก้ไขล่าสุดโดย NachoNinjaGnome44; 7 ก.ย. 2019 @ 4: 03pm
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กำลังแสดง 1-15 จาก 32 ความเห็น
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