Garry's Mod

Garry's Mod

DarkRP Reaping Module
ready 11 Feb, 2019 @ 2:53am
It's not working.
Prescribed I /reaping and nothing happened, no sounds, mist, asking for your help.
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Showing 1-10 of 10 comments
Exile 18 Feb, 2019 @ 9:06am 
Do you even have Dark rp gamemode???
ready 19 Feb, 2019 @ 8:02pm 
Yeah, totally nothing happens, except for the hud.
SweptThr.one  [developer] 12 Oct, 2019 @ 4:40pm 
sorry for the super-delayed response, but are you sure that nothing happens instead of the effect just looking like ♥♥♥♥ because it doesn't take the sky into account?
ready 14 Oct, 2019 @ 3:57am 
Originally posted by SweptThrone:
sorry for the super-delayed response, but are you sure that nothing happens instead of the effect just looking like ♥♥♥♥ because it doesn't take the sky into account?
Hello! I checked again the same thing. Only one hud and no dimming (https://imgur.com/nk2Xt4U)
SweptThr.one  [developer] 14 Oct, 2019 @ 10:36am 
i see, and i assume that scripting error is unrelated?
also, which map is that? i wonder if it's map-specific
ready 14 Oct, 2019 @ 10:38pm 
Originally posted by SweptThrone:
i see, and i assume that scripting error is unrelated?
also, which map is that? i wonder if it's map-specific
No mistake. This is my darkrp error. And the map is rp_bangclaw.
SweptThr.one  [developer] 15 Oct, 2019 @ 1:42pm 
alright well i still cannot, for the life of me, get it to not work.
one more thing i can think of right now, is type

lua_findhooks_cl SetupWorldFog

in console and send the output
ready 15 Oct, 2019 @ 10:33pm 
Everything is working. I figured out and these lines interfered with your addon.
local col = 0.8 * 255
hook.Add ('SetupWorldFog', 'FoxController', function ()

render.FogMode (1)
render.FogStart (1750)
render.FogEnd (3500)
render.FogMaxDensity (5)
render.FogColor (col, col, col)
bring back the truth

end)

hook.Add ('SetupSkyboxFog', 'FoxControllerSky', function (scaling)

render.FogMode (MATERIAL_FOG_LINEAR)
render.FogStart (1750 * scale)
render.FogEnd (scale 3500 *)
render.FogMaxDensity (5)
render.FogColor (col, col, col)
bring back the truth

end)
ready 15 Oct, 2019 @ 10:33pm 
Sorry for disturbing.
SweptThr.one  [developer] 15 Oct, 2019 @ 11:17pm 
nah it's all good, because now i should put that in the description
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