Arma 3
JSRS SOUNDMOD - CUP WEAPONS MOD SOUND SUPPORT
TheDude 19 stycznia 2019 o 4:18
Bug reports
Config error with JSRS SOUNDMOD - CUP WEAPONS MOD SOUND SUPPORT loaded.


https://i.imgur.com/G96tCUq.png
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TheDude 22 stycznia 2019 o 6:55 
GCodeman 25 marca 2020 o 18:40 
For some reason, this mod breaks the main cannon on the M1A1 and M1A2 tanks with the error: "Error: creating weapon CUP_Vcannon_M256_M1Abrams with scope=private". Tested with CBA, CUP Weapons, CUP Units, CUP Vehicles, JSRS Base and JSRS CUP Weapons loaded. Otherwise, great mod!
Ranz 1 kwietnia 2020 o 19:39 
Using this with [DEV] CUP Weapons causes the 40mm Red Star Parachute round and the red VOG illumination flare to be very dim.
Demon_Hawk 12 kwietnia 2020 o 13:06 
As with @GCodeman, M1A1 and M1A2 tanks no longer can use the cannon. used with a fair variety of other mods but upon very strenous testing of removing/combining mods, the problem doesn't exist if I remove JSRS CUP Weapons.
Recon1 19 kwietnia 2020 o 12:59 
M16 family has different sounds when firing on different mods of fire.
bussy destroyer 24 września 2020 o 18:09 
R11 SASS has the same sounds for suppressed and unsuppressed fire. Confirmed and used every suppressor available. Only one firing sound available.
3Mydlo3 21 października 2020 o 0:18 
When static SPG fires nothing happens for some time and then game crashes for all clients using this mod. Tested also in editor. Without this mod everything works fine, SPG fires rockets.

Log:
1:31:39 Updating base class CUP_R_PZF3IT_AT->RocketBase, by jsrs_soundmod_complete/JSRS_Soundmod_CUP_Weapons/config.bin/cfgammo/cup_r_70mm_hydra_he/ (original CUP\Weapons\CUP_Weapons_Ammunition\config.bin)

Something with inheritance in weapons changed in CUP.
Quickdraw 21 grudnia 2020 o 2:38 
Początkowo opublikowane przez 3Mydlo3:
When static SPG fires nothing happens for some time and then game crashes for all clients using this mod. Tested also in editor. Without this mod everything works fine, SPG fires rockets.

Log:
1:31:39 Updating base class CUP_R_PZF3IT_AT->RocketBase, by jsrs_soundmod_complete/JSRS_Soundmod_CUP_Weapons/config.bin/cfgammo/cup_r_70mm_hydra_he/ (original CUP\Weapons\CUP_Weapons_Ammunition\config.bin)

Something with inheritance in weapons changed in CUP.

Exactly the same thing happening on our server
Vallis 26 kwietnia 2021 o 21:02 
I'm 100% positive that the HK416 & HK417 sounds are swapped. The HK417 sounds far too light despite firing 7.62 NATO. Meanwhile the HK416 sounds like it's firing something larger than 5.56 NATO.

Seems like they got accidentally swapped?
Ostatnio edytowany przez: Vallis; 27 kwietnia 2021 o 0:41
M249 has no sounds? :(
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